I just bought a square grid map, and am going to run a dungeon module, but have a question.
I can see in the players handbook, that a character threatens and can attack the four adjacent squares and the four diagonal squares, but what about movement?
Can the characters move like a queen (diagonal AND to the sides) or like a rook (sideways only)?
It seems like they can avoid a lot of traps if they move diagonally all the time.
And if in combat, the character moved diagonally to another side of an opponent, wouldn't that count as moving through the threatened diagonal space? That seems too sketchy for me to allow.
Is there a page in PH or DMG that covers grid movement and combat?
Thanks for helping me out chaps!
-Bystander (not really English)
I can see in the players handbook, that a character threatens and can attack the four adjacent squares and the four diagonal squares, but what about movement?
Can the characters move like a queen (diagonal AND to the sides) or like a rook (sideways only)?
It seems like they can avoid a lot of traps if they move diagonally all the time.
And if in combat, the character moved diagonally to another side of an opponent, wouldn't that count as moving through the threatened diagonal space? That seems too sketchy for me to allow.
Is there a page in PH or DMG that covers grid movement and combat?
Thanks for helping me out chaps!
-Bystander (not really English)