Jan van Leyden
Adventurer
the Jester said:iirc Unearthed Arcana has a feat called "Additional Favored Class" or some such in a sidebar.
Yupp! I found it. Looks exactly like the one I had in mind. Thanks for the hint.
Huldvoll
Jan van Leyden
the Jester said:iirc Unearthed Arcana has a feat called "Additional Favored Class" or some such in a sidebar.
Jan van Leyden said:Yupp! I found it. Looks exactly like the one I had in mind. Thanks for the hint.
Huldvoll
Jan van Leyden
nittanytbone said:If she wants no multiclass penalties, she should have thought ahead a bit when picking her race and class.
Jan van Leyden said:It's not no multiclass penalties, it's one exception to the mulitclass penalty rule paid for with a feat. And you can not plan ahead for every contingency, especially in the first campaign in a new setting. The character concept ist cool and fitting for our campaign, nothing I want to penalize. And it's basically her idea to spend some ressource to get rid of this penalty.
nittanytbone said:Sorry, wasn't trying to criticize; I worded things a bit too harshly. Just trying to offer a less painful way out of the multiclass hole.
Kobold Stew said:The multiclass penalties do the reverse: they allow any race to attain expertise inn any field, and allow them to multiclass freely, as long as one of the classes conforms to racial stereotype. The onlything lmitied is when you multiclass in two fields inappropriate for the race.
It's a really good mechanic, that should be seen as an improvement, allowing 20th level halforc wizards if that's what you want to play.
I agree. Allowing a feat that gets rid of multiclass penaties penalizes straight-class PCs who are punished enough by the glut of PRC material.Lord Pendragon said:I haven't seen such a feat. I'm guessing because then to make it fair you'd have to include another one for the rest of the group.
Really Smart
You are really smart, and learn more from any given experience than others.
Benefit: You gain 20% more experience than normal.
Normal: You gain the standard amount of experience listed in the DMG for figuring out experience rewards.
I mean, that's what such a feat is doing. It's giving the player +20% experience. And your "take multiple times" clause means they can get even more than that, depending on how wildly they decide to multiclass. If I were a non-multiclassing player in such a game, I'd be annoyed that a multiclassing player could take a feat to gain +20% xp, if I couldn't do the same.