jodyjohnson
Adventurer
If I have players that are being prevented from roleplaying because of the rules, I'm inclined to drop restrictive rules.
If I have players that are attempting to 'win/break the game' by using the rules, then I'm inclined to add additional restrictions to curb that.
Alternately I can just tell them that they "won" and go find another group that fits my style better.
There are a number of multiclassing combos that appear to be 'win the game combos'. If they can't clean that up, I'll just go with a simple, "No multiclassing".
If I have players that are attempting to 'win/break the game' by using the rules, then I'm inclined to add additional restrictions to curb that.
Alternately I can just tell them that they "won" and go find another group that fits my style better.
There are a number of multiclassing combos that appear to be 'win the game combos'. If they can't clean that up, I'll just go with a simple, "No multiclassing".