Jack99 said:
Human barbarian1(complete champions variant)/fighter5//frenzied berserker5
level 1 B1 Pounce (instead of fast movement), Power Attack, Cleave
level 2 F1 Weapon Focus
level 3 F2 Intimidating Rage, Destructive Rage
level 4 F3
level 5 F4 Weapon Spec (/shrug)
level 6 F5 Shock Trooper
level 7 FB1 Frenzy 1/d*, Diehard*
level 8 FB2 Leap Attack, Supreme Cleave*
level 9 FB3 Frenzy 2/d*
level 10 FB4 Deathless Frenzy*
level 11 FB5 Frenzy 3/d*, Improved Power Attack*, +1 of your own choice
Pretty much going from memory here, so I could be off. This guy hurts, he kills on a charge.
I've been playing this build lately, and the one issue is that you can't take Intimidating Rage and Destructive Rage both at level 3, as they can't be taken as Fighter Bonus Feats. If you're straight rolling a level 11 character, it's not important to worry about the progression, so my preferable build in this situation would be:
level 1: B1 Pounce Option, Power Attack, Intimidating Rage
level 2: F1 Cleave
level 3: F2 Destructive Rage, Improved Bull Rush (Needed for Shock Trooper)
level 4: F3 --
level 5: F4 Leap Attack
level 6: F5 Shock Trooper
level 7: FB1 Frenzy 1/day, Diehard
level 8: FB2 Supreme Cleave
level 9: FB3 Frenzy 2/d, Improved Critical (Your 2h of choice)
level 10: FB4 Deathless Frenzy
level 11: FB5 Frenzy 3/d, Improved Power Attack
Assuming a Strength of 20 naturally, your strength would become 30 when you rage+frenzy. When you charge+power attack, you reduce your AC instead of your attack bonus and deal 4x what you take off with Power Attack. With pounce, you take all your attacks when you charge.
Thus, when you charge, your attacks are +23/+23/+18 to hit, and on a successful hit during the charge, you deal (depending on 2h) 2d6+59 damage without counting magical bonuses. The damage continues to scale with your level, and when you get to level 12, you get a fourth attack on a charge. It's really crazy, and as someone said earlier, yes, you kill anything you charge.