Mutants and Masterminds (Editors Thread & OOC)

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KaintheSeeker said:
Feel free to do a pic of Cassie/Oracle. :)

More formal description later when I'm not goofing off at work

sounds good, all I know is that she is blonde, and she is Eurasian, I am assuming with an athletic build
 

Re: The Toki will try his hand at Artowrk!

Tokiwong said:
I am going to try my hand at doing the characters from this game, starting with the characters, so if you want me to work on your character give me a brief about what they look like, and the kind of uniform or look you want, and I will try and oblige :)

Mark's got brown hair, a little long but not too much. Blue eyes. Fairly scrawny build for his height. He looks a little like Conner from Angel.
 

Thanks Samnell, I got a roush sketch of Cassie done, once I finalize it, I shall tackle Mark next!

Battle is basically over, unless you guys decide to chase th Aerodyne down, but the Issue is nearly over, thanks for bearing with me during that lon combat... :) whew...
 

Time for the Bennies...

Points Earned...

Billy Bowen (Set Harth): 5 points (125/135)
John Stenson (Aust Meliamne): 3 points (125/135)
James Miller (Sen-Udo-Mal): 5 points (125/135)
Mark McNamara (Samnell): 3* points (125/135)
Olivia Cromwell (Thain): 1 points (123/135)
Ryan Prolaski (Hammerhead): 5 points (125/135)
Cassandra Prophet (Kain): 3 points (123/135)

Each player earned 3 points, oustide of Oliva, who was MIA for half the Issue, so she earns a point, these are my totals based on the last time I dealt out experience. Let me know if you intend to use some points, there will be about a week lull between this Issue and the start of Issue #3, in-game. So plenty of time, for the young kids, to explore their abilities!

As an aside, the number points is the total your character has to spend, and I carry that over from issue to issue, if you decide to bank points. The first number in parenthesis is the total point score of your character, the number behind the slash is the number you need for the next PL in this case, PL 9. Even if you do not spend points, your point score still rises towards the next PL, I hope that makes sense...

Let me know if I made any mistakes :)

* Samnell picked up Heroic Surge for Mark, he spent 2 points
 
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Toki, I just bought up Heroic Surge and banked the rest of the PP. I edited Mark's sheet to reflect it.

Oh yeah, and for a costume I see Mark in some kind of mid light-colored tights with something over top of them that's pretty loose fitting. Figure some kind of coat or floppy pants, but not both. I'm undecided on whether he's covered from waist up or waist down. He wears blue running shoes with yellow highlights. :)
 


By request

Jimmy's Goon Squad & Company...

Ace, Tadoji Yoshi (PL 8): STR 12, DEX 20, CON 10, INT 10, WIS 11, CHA 10; Attack Bonus +4, Defense Bonus +6; Skills- Balance (2) +7, Hide (2) +7; Feats- All Out Attack, Attack Finesse, Heroic Surge, Improved Initiative, Move-By Attack; Powers- Super Speed +7, (Stunts- Spinning, Immunity-Heat, Whirlwind Attack; Extras- Sonic Boom, Air Ram, Mach One Punch; 9pp; 69 points; Source-Mutation; Initiative +16; Attack +9 melee (+8S mach one punch), +9 ranged; Defense 28, Flat-Footed 16; Damage Save +0/+7 Spinning; Fortitude +0, Reflex +12, Will +0; Move 65

Yoshi is the son of a fairly affluent Japanese businessman, but despite his pedigree he got into trouble at school, and once he manifested his powers of speed, even more so. He is brash, hardheaded, and prone to acts of recklessness, he hates to be second place to anyone, and likes to think he is the best at what he does.

Zero, Bjoba Hudasa (PL 8): STR 14, DEX 16, CON 14, INT 12, WIS 12, CHA 10; Base Attack +3, Base Defense +5; Skills- Computers (3) +4, Language (Native French, English), Sleight of Hand (2) +5; Feats- Dodge, Lightning Reflexes, Power Attack, Toughness, Power Immunity; Powers- Energy Control Cold +8, (Extras- Energy Field, Force Field, Energy Shapes, Cold Blast, Fatigue, Create Ice Elemental; 8pp; 64 points; Source- Mutation); Amazing Save Reflex +5, (Extra- Fortitude, Will; 3pp; 15 points; Source- Mutation); Initiative +3; Attack +5 melee (+2S, punch), +6 ranged (+8S cold blast); Defense 18, Flat Footed 15; Damage Save +4; Fortitude +7, Reflex +10, Will +6; Move 30

Zero, or Bjoba, though he prefers to just be called Zero is a native of the Congo Protectorate, but was spirited out, before the forces of Adaba Adid could get their hands on him and be conscripted into his forces. Zero is very resentful of that regime, and wants to see it toppled one day, he is double resentful because his parents were later killed after he left the country, and he has turned this anguish into rage…

Isabelle Dantas (PL 8): STR 14, DEX 18, CON 14, INT 12, WIS 14, CHA 14; Attack +5, Defense +3; Skills- Bluff (2) +4, Concentration (1) +3, Drive (1) +5; Feats- Aerial Combat, Attractive, Improved Initiative; Powers- Energy Control White Fire +8, (Extras- Energy Blast, Flight, Energy Field, Force Field; Stunts- Super Flight, Dual Damage; 6pp; 52 points; Source- Mutation); Healing +4, (Extras- Range; 4pp; 16 points; Source- Mutation); Initiative +4; Attack +7 melee (+2S, punch), +9 ranged (+8S/L white fire blast); Defense 17, Flat Footed 13; Damage Save +2; Fortitude +2, Reflex +4, Will +2; Move 30/40 Flight

A young girl from the streets of Rio de Janeiro, she was born to a modest family of carpenters, and was the fourth child in the family. She was basically a good child, who was pretty normal in all regards, but she always wanted to see the world, and enjoy herself. Isabelle began to manifest her powers around age 13, and came to the Institute at age 15 when she accidentally burnt down a old church when her powers leapt out of control, since her training here, she has gained much control of her powers… and is fairly competent in her abilities.

Sarah (PL 8): STR 10, DEX 20, CON 12, INT 14, WIS 20, CHA 12; Base Attack +3, Base Defense +7; Skills- Concentration (2) +7, Listen (1) +6, Sense Motive (2) +7, Spot (1) +6; Feats- Aerial Combat, Dodge, Evasion, Psychic Awareness; Powers- Telepathy +6, (Extras- Paralysis (Mental, Sustained), Mental Protection; Flaws- Communication Only; 5pp; 30 points; Source- Mutation); Flight +5, (Extras- Protection, Deflection, Reflection; 5pp; 25 points; Source-Mutation); Initiative +5; Attack +0 melee (+0S, punch), +8 mental; Defense 22, Flat-Footed 17; Damage Save +5; Fortitude +1, Reflex +5, Will +5; Move 30/25 Flight

Sarah, was born in Canada in Toronto, she was basically a good kid, but one with not so much self-esteem always seeking the approval of her peers. When she started to manifest her powers, she was at first scared, thinking of what others would think of her, and she hid them for as long as she could until she used her powers to paralyze her brother on accident, though not permanent her parents understood that Sarah would need more training and supervision then they could provide. The Gifted Elite Institute contacted them and she found herself in Africa far from home, alone and scared. Jimmy Li, seeing the young scared girl, took her under his wing, and the two were soon going out, she is loyal to Jimmy because he is tough, and strong, and despite his tough guy exterior he cares about Sarah, and protects her. Though she is aware of his bad reputation, she won’t stand against him, unless he does something to her.
 

I have a rules question-do I need to buy the Dual Damage Power Stunt for Super Strength and Energy Blast separately, or since they stem from one power, only need it once to cover both attacks. I'm thinking that I'm going to need some way to take someone down WITHOUT killing them, or leaving huge craters in the wilderness.

For appearance, Ryan is slightly under six feet, weighing in at about 160-170 pounds. He has short cut brown hair, well built (Str, Dex, and Con all 16) with some muscles, and a plain face. He wears the school uniforms, of course, and a T-Shirt and jeans when not in class. He also glows purple.
 

Hello all! I have heard that this game is all about the super hero goodness, and was wondering if there was any space left for another player?
 

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