Mutants and Masterminds (Editors Thread & OOC)

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Yeah, I'll go with my original instinct and attack Kensei instead. Even though he's probably a higher PL than Jun Min, at least Charlotte benefits from her defensive half of Alternate Form.

Edit-nm, I'll just go as planned, *shrugs* i'll get owned either way ;)
 
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Victim's right. You go into a fight with a plan to lose valiantly, you'll just lose. Go in with a plan to win though...

Cassandra could also use a trip attack, tossing Jun Min into the ground. Even if it doesn't do any damage, she'll still have to waste an action to get up while everyone else gets bonuses because she is prone.
 

Kelly didn't ignore her own plan, she just tried to give the others help before she flew after Kensei. She wasn't expecting it to work, but a critical hit with the pl 10 lightning bolt would have helped. I don't much think we are going to win this, I think, like you said, Jun Min could take down all of us by using extra effort to add an additional area extra to her mental blast, and lay waste to an 100+ foot sphere and shield Kensei from it at the same time. You are probably right that we should go for Jun Min first though. If I had been sure about it, I would have done the Hail, Fatigue, and entangle and used the extra half action to make the Hail so think it would obscure vision. Oh well, always next turn.
 

Well, Jun Min goes last. If she's KOd or stunned before her turn, you've got a much better chance of winning.

"If you've only got a 1% chance of winning, but convince yourself that you're going to lose, that 1% becomes 0%"
 

I'm not the one rolling, so my beliefs are immaterial. Even if I was, my belief that we would lose wouldn't affect those rolls.
 

Victim said:
Well, Jun Min goes last. If she's KOd or stunned before her turn, you've got a much better chance of winning.

"If you've only got a 1% chance of winning, but convince yourself that you're going to lose, that 1% becomes 0%"

Nice Slayers quote. Very topical.

The point is that if you plan on losing in a fight, you may as well give up. While going with the standard double team strategy might be a good idea (I like Victim's better, but I certainly didn't think of it), it appears that there is a defeatist attitude amonst the students. Why not encourage the rest of the students to join in and attack Jun Min? Any and all weapons available, right? That includes friends.
 

Damit, I missed the chance to catch the reference first. Slayers is my fav anime series :D

Was going to make some one remotely Phibrizzo-like with Drain: Charisma (Slow recovery x3, Ranged x2, Obvious-and perhaps a variant of that recovery ability of snare), for soul ownage mutant abilities, but my friend told me it was too broken, hehe.
 


Mine too. (One of the few I like). It's very high-level D&D.

You know, I'd love to include some kind of Planescape quote about beliefs, but I'm drawing a blank.
 


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