Mutants and Masterminds (Editors Thread & OOC)

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Oops! Forgot a few things:

That's a total of 120 pp. as per standard with a PL 8 character, without a weakness. The bit about his hard to control penetration vision is intended as fluff and roleplay fodder, as I a) couldn't find an appropritate flaw and b) didn't really want one.

Carter has a huge selection of feats for a 18-year old (at least, outside of a DnD fighter!) and I envision those as being both a product of mundane training, natural talent and some Elite fine tuning of his manual dexterity and visual accuity allowing him to learn and perfect his skills even faster. An Elite-savant type thing.

His only actual super-powers (x-ray eyes, telescopic sight, enhanced dexerity) are actually rather minor, so it the setting has some means of classifying an Elites degree of power than he probably scores rather low; Carter would likly be self-conscious about this, he's no backer of the Pantheon, but he is self-assured and very competitive.
 

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I like it, and yes they do classify elites, the characters are considered Beta class elites, PL 6-7 is Alpha class, 8-9 is Beta, 10-12 is Charlie, 13 -15 is Gamma, and anything higher then that would be considered Omega :)
 

Aust Meliamne said:
I have decided that I'll be playing the shadow character I came up with. Name of Shade. Background forthcoming.
Ok. Back and forth I go. :eek:
Bouncing around between Shade and a telekinetic/telepathic character. Gonna do them up this weekend to see which one I like better.
 
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Tokiwong, is the game full or do you have room for another. After having started my own game, I think I would like a chance to play too.

Toric
 

Toric_Arthendain said:
Tokiwong, is the game full or do you have room for another. After having started my own game, I think I would like a chance to play too.

Toric

work up a concept, and lets see what we can do :)
 

Just a thought, I'm pretty much settled on Carters concept but might be giving a thougt to shifting a few things.

For one thing, it sounds as if everyone is planning on aplaying a male character, not that theres anythign wrong with that, but in my comics and supers games I liek to see soemthing I've coined as the Kirby Ratio preserved.

My unscienctific research (leafing through my own back issues, other peoples collections and in-store browsing) shows that most Super-Teams tend to have a 3:1 Male:Female ratio. The canon example of this, of course, is the old Kirby books like FF, Avengers and what have you.

Sooo, unless one of you were planning a female character, I may just do some tinkering to Carter.
 

I've decided to modify Paladin a bit and give him an armored form like Colossus, exactly like him in fact. I'm still planning on being the group leader though.

Paladin (PL8)

William “Billy” Bowen Male Caucasian, 18 yrs. 6ft 2in. 230 lbs. Blue eyes Blond hair. Alternate Form: Organic-Steel Skin, Costume: Blue and White with a cruciform sword on the chest.

Abilities: (Total 32 pp.)
Str 18(+4); Dex 13(+1); Con 18(+4); Int 12(+1); Wis 15(+2); Cha 16(+3)

Saves:
Damage +4, Fortitude +4, Reflex +1, Will +2

Attacks: (Total 12 pp.)
Base Attack +4;
Defense: (Total 8 pp.)
Base Defense +4;
Hero Points: 4

Speed:

Skills: (Total 12 pp.)
Bluff +7/2, Diplomacy +7/2, Intimidate +6/2, Medicine +6(4), Sense Motive +4/2

Feats: (Total 8 pp.)
Attractive, Leadership, Power Attack, Durability

Powers & Devices: (Total 48 pp.)
Alternate Form (Solid, Organic Steel) +6 [Super-Strength, Protection, Deflection, Immunities: Disease, Energy (Cold, Heat), Exhaustion, Poison, Suffocation; Extras: Automatic, Continuous, Impervious; Flaw: Steel-Form only; Source: Mutation; Cost: 8pp.]

Weaknesses:
None

Origin:

The day Billy Bowen discovered he was an elite was also the same day he lost the two most important people in his life, his parents. He and his parents we’re returning home from an award ceremony celebrating his football team’s championship win. It was a stormy night upon the mountain roads of the Colorado Rockies when a drunk driver crossed the median and forced his father to swerve the car, right over a cliff. The resulting plunge into the darkness, the headlights shining upon the mountain side far below, the sound of his parents screams will haunt Billy for the rest of his life. Billy full expected to die in that moment and in a small way, he did. He can only remember the raw images and sounds of the crash, until he blacked out. When Billy came too he lied in the crumpled remains of car, unhurt. Billy gazed in amazement at the armor skin he now seemed to posses, but only for moment. He quickly came to his senses and began to franticly search for his parents, tossing large bits of the car around like styrofoam. He soon found their mangled bodies beneath the remains of the car, and knew they were dead. In an expression of pure rage and anguish, Billy roared out at the storm, and then far away in the distance he heard a cry for help, faint and weak. Stumbling towards the sound, his tears mixing with rain, he came upon the drunk drivers car. There trapped beneath the burning vehicle was the bloody hand reaching out for someone, anyone. He was the man responsible for his parent’s death. Rage flooded through Billy anew and he reached for that hand to rip apart the man it was attached to. And then He heard the whimpering the piteous cries for help and he stopped, realizing what he had been about to do. Disgusted and ashamed with what he almost did, Billy instead pull the car door off with his new found strength and pulled the injured man from the burning wreck. He clung to Billy weeping, thanking him for saving his life. At that moment Billy realized what he was, and what he had to do. He was a hero and he saved lives.
 
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Set Harth said:
Powers & Devices: (Total 54 pp.)
Alternate Form (Solid, Organic Steel) +6 [Super-Strength, Protection, Deflection, Immunities: Disease, Energy (Cold, Heat), Exhaustion, Poison, Suffocation; Extras: Automatic, Continuous, Impervious; Source: Mutation; Cost: 9pp.]

Ok. Maybe I'm missing something, but what is Immunities: Disease, Energy (Cold, Heat), Exhaustion, Poison, Suffocation? Isn't Immunity a super feat costing 2 power points each (for a total of 12 pp in your case)?

I see that Alternate Form:Solid gives Super Strength and Protection at power rank for free, so I'm assuming you bought:
a) Deflection (with the extra Automatic) as an extra for Alter Form:Solid [increasing Alter Form cost per rank to 6 pp (Deflection costing 2 pp normally, 3 pp with one extra, minus 1 pp as an extra to Alter Form:Solid)]
b) Continuous as an extra for Alternate Form:Solid (increasing Alter Form cost per rank to 7 pp)
c) Impervious as an extra for Alternate Form:Solid (increasing Alter Form cost per rank to 8 pp)
and
d) Immunity at 1 pp per rank which, if I understand correctly, grants one immunity per rank of the base power (increasing Alter Form cost per rank to 9 pp)

I see that Protonik also has Immunity as an extra for his Super-Strength, but according to the updated archetypes, he only paid 1 power point for 10 immunities [Super Strength costs 4 pp, and he has Extra: Protection (1 pp per rank as extra), Super Senses (1 pp per rank as extra), and Immunity (whatever that is) for a total of 7 pp per rank of Super Strength.] I really don't understand.:confused:

I'm trying to make a telepath/telekinetic at PL8 for this game, but I keep coming up short compared to the other characters posted thus far. My abilities aren't close to what the other characters are, and neither are my skills/feats. My powers only cost like 4 and 5 pp per rank.

I'm not trying to nit pick or anything. Just trying to figure all this out. I want to make sure I understand the rules of the game so I don't short change myself character wise. :)
 

If you read the first Paragraph under Alternate Form the last sentance reads:

In any alternate form, you have the effects of one Immunity feat per power rank (p. 51)

I took that to mean one immunity per power rank was built into the pp cost of 5 for alternate form. For every rank of Alternate Form I can choose one Immunity.
 
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