coyote6
Adventurer
Well, you can pretty easily use a 1e character in 2e without redoing his skills, if you're willing to just accept* that the character's 1e point total won't be the same as his 2e point total. Ought to work fine for most mooks & the like.
*(You also need accept that some skills have changed or been combined, so that the character's Spot +4 and Listen +5 are now combined into one Notice +5 [or +4] skill.)
The "Dex & Str don't add to attack or defense bonuses" is probably a trickier change to deal with, IMO.
As for the 4:1 point cost -- that was the ratio we've been using the whole time. I tried to duplicate a fairly average human War1 D&D as a PL1 M&M character, and using 4:1 for skills got me an exact duplicate. So, for my group, this is "no change".
*(You also need accept that some skills have changed or been combined, so that the character's Spot +4 and Listen +5 are now combined into one Notice +5 [or +4] skill.)
The "Dex & Str don't add to attack or defense bonuses" is probably a trickier change to deal with, IMO.
As for the 4:1 point cost -- that was the ratio we've been using the whole time. I tried to duplicate a fairly average human War1 D&D as a PL1 M&M character, and using 4:1 for skills got me an exact duplicate. So, for my group, this is "no change".