What kind of zombies and skellies are there?
There's a creepy baby skeleton. A skeleton lurker. A non-minion level 3 skeleton archer. And some other stuff, skeleton-wise.
I mostly noticed the "zombie throng" as far as zombies go.
Undead Aviary; is that just a word for 'stuff that flies', or is it something specific? (I'm rather curious about the Fear Moth).
A bunch of random flying undead without a real thematic link other than ... well, flying.
It looked like a "race" of undead thingies. Several varieties.
Pretty much an undead Oni. Maybe two.
Another kind of creepy family of creatures. One of them is a child who jumps out of shadows, slices you, and runs back away.
For Grafts, I want to know actually mainly about the negatives to it. I want to know how feasible it is for casual use. Since they could play a heavy role in one campaign setting of mine where everything is made, powered and used with Necromancy.
It's all vague. No side-effects are "canonical." There's a sidebar which basically says, "Use as many of these as you need so your player wants to get rid of the graft as soon as possible." I think 4 or 5 examples were listed.
I want the stats of Strahd, level, and whats the flavor in the lore section, I need my Ravenloft Vampire Lord!!!
Level 20 solo. He does all the typical vampire stuff, including transforming into a wolf, or a swarm of bats, or a cloud of mist. He has a domination ability that seems really potent. And if you kill one of his zombie minions without fire or radiant damage, they come back next round.
I didn't read most of the lore, but there's a sidebar detailing his history in the D&D game, from I6 onwards.
-O