Working on the characters for a pulp game set in 1930s Shanghai.
So here's the idea... give one player his pregen character...the world's greatest escape artist.
About three hours into the adventure, the bad guys take a hostage, all the
heroes throw down their weapons and surrender.
The henchmen tie all the heroes up, and then the mastermind says, oh, right,
that one on the end is the escape artist.
Then they shoot him twice in the back of the head.
Pure roleplaying magic.
So here's the idea... give one player his pregen character...the world's greatest escape artist.
About three hours into the adventure, the bad guys take a hostage, all the
heroes throw down their weapons and surrender.
The henchmen tie all the heroes up, and then the mastermind says, oh, right,
that one on the end is the escape artist.
Then they shoot him twice in the back of the head.
Pure roleplaying magic.
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