el-remmen
Moderator Emeritus
Yeah, that's twice now.![]()
Third time you get Boss-Monster Bambi

Yeah, that's twice now.![]()
Ask the players to each post just one sentence after the game in the form of a (truthful) rumor about the adventure they just had. The rule is that they can't post the same thing as someone else. If they do this, they get XP equal to 10% of what they need to level up. (Or some other amount that will move the needle.)We have a Discord for our West Marches(esque) campaign where players are encouraged, among other interactions, to submit session recaps from their character's perspective to share intel with players who weren't involved in the session. The authoring PC will even get a 4th-wall-breaking single-use magic item for doing so. Unfortunately, that incentive has not been enough to promote greater use and we've now had 7 straight sessions without a peep. Is this a case of "They're just not that into you(r campaign)" and/or "a DM is always way more invested in a campaign than the players" and/or "a con of West Marches campaigns is a diffusion of responsibility" and/or something else? Any advice is welcomed!
This has been my experience as well.Every once in a while, someone tires to handle in-game stuff out of session. It never actually gets resolved until the session, however.