My Initial Problems with 4CTF (Not an attack)

One of the easiest ways to represent supers running out of juice would be to give all Heroes the Super-Charge Power superfeat at 1st level. This lets you deal hit point damage to yourself in exchange for increasing the strength of one of your powers for a minute. Since supers usually only run out of steam when the threat is major, this feat allows them to provide a last-minute boost when they desperately need more power.
 

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Last Friday, Morrus was kind enough to send me a pre-release version of 4CTF, becaus he knew I had a game set for last Saturday. So my group was one of the first non-playtester gamers who tried the game. And it worked great.

If you want to read some details about the campaign we started last Saturday, I've just beagn to post a Story Hour here:

Golden Apple Rescue Squad
 

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