My Magic Item Pricing Rules

Firzair

First Post
Hi everybody,
I just thought I'd post my table of prices for magic items for you to see and have some feedback.
Standard rules apply for minimum caster level and item creation time.
Spells that have an effect that's mentioned in the table (e.g. mage armor has an armor bonus) are priced for the effect if made permanent.

SL = spell level, CL = caster level
Were we go:
Code:
[COLOR=silver]
Effect	Price
10 charges spell trigger item (e.g. wand)		150 GP times SL times CL
10 charges useable by all				300 GP times SL times CL
Armor bonus +X (max. +5, +10 with special abilities)	(X squared) times 1000 GP
Attributebonus +X (max. +6) only even values for X	(X squared) times 1000 GP
Bonus spell slot of spell level X			(X squared) times 2000 GP
Deflection bonus +X (max. +5)				(X squared) times 2000 GP
Expensive spell component				Cost per charge or times 100 if made permanent
Feat (doesn't count as prerequisite)			15000 GP plus 10000 per feat required as prereq
General luck bonus +X (max. +5)			((X+1) squared) times 10000 GP
Natural armor bonus +X (max. +10)			(X squared) times 2000 GP
Resistencebonus (all saves) +X (max. +5)		(X squared) times 1000 GP
Save bonus special (e.g. poison) +X (max. +5)		(X squared) times 250 GP
skill bonus +X (no exclusive skills)			(X squared) times 50 GP
Spell N times per day, spell trigger			400*N GP times SL times CL
Spell N times per day, useable by all			600*N GP times SL times CL
Spell N times per hour, useable by all			6000*N GP times SL times CL
Spell N times per minute, useable by all			60000*N GP times SL times CL
Spell once per round, useable by all			150000 GP times SL times CL
Spell once, spell trigger or spell completion		25 GP times SL times CL
Spell once, useable by all, 				50 GP times SL times CL
Spell permanent from duration "10 minutes per level"	3500 GP times SL times CL
Spell permanent from duration "day" or "days per level"	2000 GP times SL times CL
Spell permanent from duration "hours per level"		2500 GP times SL times CL
Spell permanent from duration "minutes per level"		5000 GP times SL times CL
Spell permanent from duration "rounds per level"		7500 GP times SL times CL
Spell resistence, min. SR 13, costs per point above SR 12	10000 GP
Weapon bonus +X (max. +5, +10 with special abilities)	(X squared) times 2000 GP
XP costs for spell					5 times XP cost in GP[/COLOR]
Well that's it. Any feedback appreciated.

Greetings
Firzair

PS: Does anybody have a clue about how to do a table here?
 
Last edited:

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