To be fair, magic marts are easy to fix by any DM. Just don't allow them! But if the rules actively enforce "magic martism" if certainly doesn't help the situation. Players who know the rules might feel that their DM is trying screw them if he is not allowing active and universal buying and selling of magical items. Sometimes it's hard for a DM to maneuver with these rules of Wealth by Level and clearly indicated magic item prices.
I'd like to see magic items to become fantastic again, not common items sold in a market place. I'd like to see magic items made from roots of a mountain and breath of an angel. Longsword +1 should be given to a friend or an ally, not sold at the street corner.
"Wealth by level" and all this is just fine, but things like that should be handled within the framework of adventure and questing, not treasure-hunting and bartering.
So please, I beg you: In 5E you will not trade six longsword +1s for a second-hand Holy Heavy Mace +1 and gain a bonus point to your customer loyalty card.
I'd like to see magic items to become fantastic again, not common items sold in a market place. I'd like to see magic items made from roots of a mountain and breath of an angel. Longsword +1 should be given to a friend or an ally, not sold at the street corner.
"Wealth by level" and all this is just fine, but things like that should be handled within the framework of adventure and questing, not treasure-hunting and bartering.
So please, I beg you: In 5E you will not trade six longsword +1s for a second-hand Holy Heavy Mace +1 and gain a bonus point to your customer loyalty card.