My number #1 wish: No More Magic Marts!


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If you are playing a high fantasy game, yeah, +1 swords should be sold.

High fantasy doesn't imply that magic is common. That magic is common doesn't imply magic items are common.

Of course, that's beside the point, and I definitely agree that different sort of campaigns should be supported.

I just like high fantasy with rare magic. ;)
 

Its funny how different parts of the game work together. Back in 1E having henchmen and getting followers at higher levels were an important part of the game. Thus, any excess magical loot could be passed on to your followers which increased thier morale and made them more useful to your character.

Getting rid of henchmen and followers while still handing out oodles of magical goodies meant that the marketplace became the only sensible solution.

I would love for rarer magical items and followers to give them to return to the game.
 

May I amend to your cry: Fewer magic items that just give a bonus to a die roll!

Make magic items do *something* cool, out of the ordinary, not just give some kind of buff to a skill check, etc.
 

Generally agreed, but this is really of little concern to me, as I tend to limit magic wealth and mundane wealth, usually. And even if my heroes gather all the magical stuff in the world I usually make it hard for them to sell them. Not in all campaigns though.

I also love to give my high fantasy players powerful one use items. Sometimes with a "best used before" date ;)
 




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