We had finally reached the end of the module, Feast of Goblyns, converted to 3.5E rules. After several months of intrigue, deception, dungeon crawling and horror, the PCs were involved in a massive fight against the living dead.
All they had to do was to kill the undead, and then let the paladin kill the villain. I'd told them several times during the session, it'll be bad if anyone but the paladin kills the chief bad guy.
I guess you know what happened next. The sorceress killed the chief bad guy.
Greyhawk isn't going to be the same again. I was somewhat nice to the PCs - instead of killing them outright, I banished them to another plane of existence. And I'm going to make things very bad for that sorceress. Her player needs to learn a lesson or two about paying attention.
Cheers!
All they had to do was to kill the undead, and then let the paladin kill the villain. I'd told them several times during the session, it'll be bad if anyone but the paladin kills the chief bad guy.
I guess you know what happened next. The sorceress killed the chief bad guy.
Greyhawk isn't going to be the same again. I was somewhat nice to the PCs - instead of killing them outright, I banished them to another plane of existence. And I'm going to make things very bad for that sorceress. Her player needs to learn a lesson or two about paying attention.
Cheers!
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