Faolyn
(she/her)
Exactly my point!To be fair, most published modules are agnostic on the composition of the party. Lots of them focus, in a narrative way, on one race or another, often an evil race, but whatever. No one really wants to play a module called Vault of the Halflings, or Descent into the Depths of the Shire. Not that any equivalents of those exist for humans either. Sometimes people mistake the fact that humans are the most populous race for a bunch of other things.
in nearly every adventure I’ve read, the bad guys are a monster of some sort, a human warlord or arch-spellcaster, or something that used to be a PC race (usually human) but is now undead or a werecreature or something like that. They almost never “focus” on a particular nonhuman race, unless maybe they’re the victims of one of the above-mentioned bad guys.
That being said, I can definitely see Vault of the Halflings as a short adventure of the type found in Dungeon magazine. Some halfling adventurer came home with loot, stuck it in a chest, and ignored it for a few decades. During that time, an evil, sentient artifact that was included in the loot works it’s evil magic on the shire, slowly transforming it into a place of evil…