Chaosmancer
Legend
Somewhere up thread @Cadence (I think?) made some references to Thanksgiving Dinner. I think comfort food provides a good analogy to what I like about halfling culture. If you eat nothing but mac and cheese or mashed potatoes and gravy and pot roast all the time, 1)It eventually becomes less appealing than the first meal you had, and 2)There will be negative consequences to your health and well-being. So I'm talking about halflings as being comfort food with no consequences. They are (for the most part) care free, content with what they have, accepting of others, generous, humble, reluctant to get involved with the troubles of the wider world, and so on, and as many have pointed out, that kind of attitude towards the world would likely have negative consequences for other cultures, BUT for whatever reason, it's not a problem for halflings. They can go on being their trusting, guileless, maybe kind of complacent, maybe naive, selves and major hardship seldom befalls them. This may not comport with everyone's views of halflings, but that's how I think of them. They are, as it goes, lucky and plucky and brave and optimistic because they have little reason not to be.
When I said that I think of them as the distillation of the ideal of the commoner, I was thinking about the typical commoner not really having much privilege, but working hard to scrape out a living. (Which, by the way is a great commoner archetype and a more appropriate commoner for some stories IMO than a halfling would be) But every common person who is working their hardest just to get by certainly wishes that everything could just be a little easier. For many people, the ideal life is not to be rich and famous it's just to be able to work a little less hard and worry a little less and to just be able to enjoy life. That's what halflings get that other D&D races don't.
For me, I guess humans come closest to being able to fill a similar role, but humans just don't have the same culture to build off of. If halflings are guilt free thanksgiving dinner that tastes as good the seventh time you've had it in a week as it did the first, Humans are steamed broccoli and a grilled chicken breast, or a salad, or a bowl of raisin bran with skim milk.
This is all good and wonderful... but it is all just the personality.
Care Free
Content
accepting of others
generous
humble
reluctant to get involved with the troubles of the wider world
trusting
guileless
complacent
naive
lucky
plucky
brave
optimistic
And, the only thing I can't do with any other race in the game with that list... is have a whole society of people just like me. A village though? I can do a village of people like this. It isn't that hard. A large extended family is even easier.
So, is this the trick I'm missing? That halflings work for people because the vast majority of halflings are the same, and the character you are playing relies on you having multiple villages of people exactly like you?