Really...you can't think of ANY other differences between halflings and humans besides your 3 point list?
No, I was responding to Gammadoodler who when presented with that list said "Yes, if you take away all the ways they are different, they're basically the same."
I even acknowledged, in the post you are quoting with this line "
I assume you are being glib, but let's take you at face value for a moment." that Gammadoodler himself likely believes that there are more than three things that should go on that list.
ONCE AGAIN can people actually read what I write! Is it so difficult to read what I write and actually understand it at a level that you don't waste time with posts like this that accuse me of things that not only did I never say, but that I SPECIFICALLY acknowledge the opposite point of?
Seriously, the rest of your post is a waste of my time, because it starts from the premise that despite the fact that I said that this 3 point list is inadequate that somehow I've held it up as the ultimate standard. I'm still going to read it, might even respond. But I'm getting sick and tired of this BS.
OK...let me add one difference you seem to have forgotten (even though it's been discussed about 600 times just in this thread) that is so fundamentally baked into the laid back friendly farmer halflings.
Halflings are not, generally, motivated by wealth. One of the fundamental draws for a stereotypical DnD adventure is killing things and collecting loot. In the US, modern society is built on a bedrock of systems involving the literal accumulation of weath well beyond the needs of an individual. What do you do with your millions? You use it to make more millions. What does the adventurer do with his treasures? Use them the become more powerful to kill better things to acquire better loot on a treadmill.
All the power hungry kingdoms (or dictatorships, empires sultanates, etc...) exist to build and gather more and more power. The elves, dwarves, and humans all do this. In fact, humans are the most power hungry of them all because they don't even have a traditional lane to stay in to build their power, they can be found everywhere some group wants to get a leg up on another group.
And halflings....halflings abide.
Yep, utter waste of time.
Oh no, they aren't motivated by wealth?! Let me just turn to my last few characters who made hundreds of thousands of gold.... Pyroclasm was motivated by knowledge. He was a noble and enjoyed the finer things in life, but he didn't care about wealth as much as wealth was a tool. Sir Kalten of Tamuli was motivated by honor and glory, Bryn Brightwood was motivated by Duty and and a desire to help people, Warren Sinder Raulnor was on a religious quest, Tharivol of New Springfield was trying to rebuild civilization after an apocalypse...
Weird, none of them were actually motivated by wealth. I, also, am not motivated by wealth. There are entire organizations called "non-profit organizations" who do this thing called charity. It is doing good for other people, it isn't being motivated by wealth.
Yes, it is interesting that halflings don't put a high value on gold, as a race, but it is far from unique and it doesn't change a thing about how most people play them. No more than any other choice does, because the rest of the world does care about wealth, and the character is going to need to use wealth to buy things. Part of the game. In fact, I just remembered a friend's character. A human shadow-sorcerer. Used to live on a farm. Looking for his lost kid and wife. Doesn't use the money we get from our missions because he doesn't care about money. But he does give his money to the other characters, to help them buy equipment and gear.