Nifft said:Those scale-by-type rules are mine originally, and I have a certain creator's pride for them, but the more I look at Psi Dominate (and its sister power, Control Body), the more I think it's balanced as-is.
Hardhead said:If that's the case, then ipso facto, the arcane Dominate Person must be broken. I don't believe that to be the case, therefore, I beleive augmentations to allow 1 day/level durations would be OK.
My own house rule is a modification of yours, but I also like the approach you've taken here, with a few changes.Nifft said:Those scale-by-type rules are mine originally, and I have a certain creator's pride for them, but the more I look at Psi Dominate (and its sister power, Control Body), the more I think it's balanced as-is.
I propose a new power:Lesser Thrall
Michael Tree said:My own house rule is a modification of yours, but I also like the approach you've taken here, with a few changes.
- Call it Thrall. There is no "greater thrall" power, and when it's augmented it's not very lesser at all.
- I don't see why Thrall would be quicker to manifest than Dominate. Doesn't the other way around make more sense? Make Dominate a standard action, and Thrall a full-round action.
I would argue that it's not very well balanced, but point taken. You want to add on, not tinker. Me, I like tinkering.Nifft said:Look, I'm trying to change the XPH rules less rather than more. That's why I'm suggesting a new power instead of hacking up an existant power, which seems reasonably balanced as-is.
I see your point. I was thinking mostly about what's in the XPH and PH, not the 3.0 PsiHB. For what it's worth, a lot of powers in the XPH have the same names as PsiHB powers and work much differently than they used to. Here, it's the same basic effect - long term domination - so I don't there would be much confusion.Thrall is taken. It's a 9th level PsiHB-3.0 power that has a permanent duration.
The name is also somewhat taken by the Thrallherd PrC. Lesser Thrall is just fine, and leaves room for an Epic Thrall power that works like the overpowered PsiHB-3.0 version. (It's better to NOT tread on taken names -- it confuses people.)
Okay. Dominate monster has a duration of 1 day/level and affects anything with a mind. It's 9th level, but lesser thrall augmented to affect the same non-humanoids would be 7th level, a reasonable tradeoff considering it's the telepath's forte. If you want a psionic example, Psionic Charm has a default duration of 1 hour/level and is augmentable to 1 day/level for only 4 more power points. For 9 pps a telepath can charm a dragon for 1 day/level. That's not as powerful as dominate, but that's why charm's a lower level power.Durations of many offensive powers are fixed, but Augmentable -- Temporal Acceleration is what's on my mind right now. Give me a better case for 1 day/level duration if you can, but don't compare it to spells that affect only Humanoids.
Michael Tree said:I would argue that it's not very well balanced, but point taken. You want to add on, not tinker. Me, I like tinkering.![]()