MythicJustice
Explorer
Darke said:Sounds great. Can you give us some hints about the magic system?
das Darke
Definately. First, birthrights are supernatural abilities, not magic spells. Birthrights are grouped into trees and higher level birthrights require lower level ones as prerequisites. Each birthright costs a certain number of action points to purchase, anywhere from 1 - 10. But titans can only spend a limited number of action points on birthrights per level, based on their level.
One of the very unique aspects of the birthright mechanic is that it uses a base birthright bonus (BBB), which is similar to a base attack bonus (BAB), to manifest birthrights. You roll your BBB + the Key Ability Modifier for the specific birthright against a Strain DC. Now, the only way to not manifest the birthright power is to roll a 1, just like a 1 is always a failure on an attack roll. Almost every time a titan manifests a birthright he gains a strain penalty that is applied to subsiquent strain checks. If the titan fails his strain check the birthright still manifests but the titan may be shaken, fatigued, or exhausted, depending upon the result of the check.
Raising your BBB doesn't happen as you level. Titans aren't a class; they're more like a race. As you use your birthrights you slowly increase your BBB but you must be careful to balance your birthright use so as to not suffer exhaustion or the devestating effects of a legendary transformation.