D&D General [Name Change]Red Hand of Doom Conversions

What we did back in the day was switching chapter 4 and 5. So you get to the Fane, defeat Azaar Kul and (possibly) the Aspect. Just make sure the Aspect's defeat isn't ultimate, make something up (for us, it blasted the party who hurridly teleported away, so that was easy). Then when the party returns triumphant, run chapter 4 and let it all end with the Aspect showing up. A climax where the party battles the Aspect in Brindol square while the population looks on in awe was a suitable climatic finale to this great adventure.
 

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What we did back in the day was switching chapter 4 and 5. So you get to the Fane, defeat Azaar Kul and (possibly) the Aspect. Just make sure the Aspect's defeat isn't ultimate, make something up (for us, it blasted the party who hurridly teleported away, so that was easy). Then when the party returns triumphant, run chapter 4 and let it all end with the Aspect showing up. A climax where the party battles the Aspect in Brindol square while the population looks on in awe was a suitable climatic finale to this great adventure.

How did you link to the fane? Did you on-screen Azar Kul more and frame it as a decap strike or something?
 

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