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NC Game Day VII - April 23!

I just wanted to say I had a great time at my first NC Game Day.

Thanks to Rel for hosting the Friday night cookout. That was good bar-b-que!
Thanks to Old One and everyone else for a very fun Grim Tales/BCCS morning game. I now officially hate scorpions of all sizes.
Thanks to Rel and all the other players for a hoot of a Sky Galleons game.
Thanks to Henry for some of his cheese fires at the Rock-Ola.

I was glad to meet everyone and will do my best to make the next one!
 

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Had a great time at the Game Day as usual. Great company on the ride down and back (Nakia & die_kluge), great BBQ and a martini at Rel's on Friday night (haven't had a martini in a very long time, thanks Rel!), and a great couple of games on Saturday!

It's nice to be able to drive down for the game days and meet up to talk and game with people I normally wouldn't be able to. The drive is just far enough to feel like a little vacation, but short enough to not wear me out completely from driving (a full days gaming however, wears me out like you wouldn't believe).

Thanks to Old One for letting me roll a spectacular number of 1s & 2s on the dice and still manage to hit just about every time!
And thanks to Rel for allowing Air Ghurka to singlehandedly capture an airship. If only he had a few ranks of the pilot skill...

Looking forward to seeing everyone next game day or genCon, whichever comes first!
 

Quick side note, DK - Surge protectors are good, Uninterriptible power supplies are even better if you can get one in your price range. APC's for example the Back-UPS ES 350, can be had as little as 40 bucks or so these days, and has excellent spike suppression, and they may still have those "equipment replacement warranties" available (though your sockets have to be properly grounded for this to apply).
 

Cthulhu's Librarian said:
Had a great time at the Game Day as usual. Great company on the ride down and back (Nakia & die_kluge), great BBQ and a martini at Rel's on Friday night (haven't had a martini in a very long time, thanks Rel!), and a great couple of games on Saturday!

Martinis and Marshmellows... hmm... sounds like a new roleplaying game in the making... "Martinis & Marshmellows - the game of chilling and grilling."

Thanks to Old One for letting me roll a spectacular number of 1s & 2s on the dice and still manage to hit just about every time!

Boldric isn't just a brick house - he's Freakin' Fort Knox!!!!!

And thanks to Rel for allowing Air Ghurka to singlehandedly capture an airship. If only he had a few ranks of the pilot skill...

As I understand it, if you had cut your getaway any closer, you wouldn't have needed the pilot skill. :)

Nakia said:
Thanks to Old One and everyone else for a very fun Grim Tales/BCCS morning game. I now officially hate scorpions of all sizes.
Thanks to Rel and all the other players for a hoot of a Sky Galleons game.
Thanks to Henry for some of his cheese fires at the Rock-Ola.

I was glad to meet everyone and will do my best to make the next one!

And thank you for covering an idiot sorcerer who decided to be second in the room with all the Sythians. :) Hope to see you again at the future gamedays.
 

Now that we've had a chance to count the dead and quote our quotes I wanted to initiate a discussion about a possible improvement that could be made for the upcoming Game Days:

It seems to me that we had a bit of a problem this time around (and it's come up in the past too) with folks not showing for some of the games. Let me be clear that I understand that "life happens" sometimes and Game Day must slip down the list of priorities. But this does mean that these GM's have some problems to contend with.

The first problem this generates is that the game might not be able to take place at all if enough folks don't show up. I know that BU's Pirates game was teetering on the edge of not happening for a while until they roped in a bystander.

The second problem that results is that these games are going to necessarily start late. Because they don't know if the missing folks are coming but are simply late or what. If the game is scheduled to take up most or all of the time slot then this means that it is either going to run late or have to be cut off before finishing, neither of which is ideal.

And finally it puts the GM in the position of not knowing whether to try and recruit somebody who is wandering around looking for a game. If he takes the person in and gives them a character to play, what happens if the original player shows up late? By the time the GM knows that they don't have enough players to make a game, most other games will have started and they might not get to play in a game at all for that session.

The bottom line is that somebody not showing up for Game Day or showing up significantly late has a cascading effect that can impact the fun of a lot of other people.

Once again, let me reiterate that I'm not pointing at any of the folks who didn't make it and saying "you're bad" because we've not really addressed this issue and put into place any sort of solution. But I think we probably should.

The only thing that I can think of off hand that will remedy this is to have some kind of contact network in place. And the only means of communication that is going to be speedy and reliable enough to serve is the telephone.

There are of course a few problems with this. I know that many folks (myself included) are loathe to give out their telephone number over the internet to people they have not necessarily met in person. But I think we can limit the exposure and potential for abuse of this if we are just a bit careful.

So here's what I'm proposing: This system will be entirely optional and at the discretion of the GM in question. There is an existing function available to the GMs on the Game Day website that sends an e-mail to all the players signed up for a given game. One week prior to Game Day the GM sends out an e-mail to their players giving them a mobile phone number that will reach the GM on Game Day. The players e-mail back to confirm that they got the number and will call if something comes up.

It seems to me that this minimizes the "security risk" of giving out that phone number. You'll hopefully know if somebody is running late or not coming at all and can plan accordingly to invite walk-in players, modify the adventure or cancel the game and seek other games with open slots.

Finally, I'd just like to say something about the nature of running and playing in RPG's at the Game Day: For the most part, I know the GM's for these games put in a considerable amount of time getting the adventure ready, making pre-gen characters and sometimes putting together special props or optional rules to make these games great. Both GM's and players secure the free time necessary to be there for these games, which can sometimes mean driving from another state, securing pet or child care and getting down on their knees to beg their spouse to let them come to the game. They might incur hotel, travel and meal expenses that they wouldn't have had to pay had they just stayed at home. All of this is done for no pay, no freebies, simply for the love of the game and the desire to share that with other folks.

If you sign up for one of these games, please give the GM and other players your utmost consideration and not blow it off lightly.

Thanks.
 

Rel: Thanks for the post.

I was very lucky to score a 4th person for the pirates game, although we started an hour late. While I could have run the game with only 3 people, it would have required a rewrite of the session on the fly. Actually, starting an hour late did require a rewrite to some extent and I will admit to being really off my game during the session and am afraid that it was not as enjoyable for everyone because of it.

I found out that both people who missed the game posted on ENWorld, but it was far too late for me to get the message and I had no way to find out about it once I was at gameday.

I agree that the telephone idea is a good one to solve last minute emergencies, but I am not sure it will save a game. The person we cajoled into playing was only there to see the room for his game was later that day. I did not see anyone else waiting for a game this time around.

Personally, I plan e-mailing those signed up in my session a week in advance and asking them to confirm. If they do not confirm before the Wednesday before gameday, then I recommend that they be dropped from the game. I could probably have secured other players with that warning.

Dave
 

I'd be willing to chip in on a Gameday cell phone. Usually this would be a sarcastic remark, but I'm actually being serious. How much would it cost to get a phone and only buy minutes right before the Gameday?
 

Hey adamantineangel, I forgot to get your email address on Saturday to send you a list of stories & authors to check out. Drop me a line at rjmiller-at-gmail-dot-com and I'll get back to you.
 

I had a great time as well. Big thanks to all the gamers and in Old One and Rel's games. Also thanks to them for running such good games. Great gamers and great games.

I was surprized at how much I liked the sky galleons setting. At first it seemed a tad wierd as a concept but once I got in it, I found myself hooked. Rel you have a new convert.

In fact I am thinking very strongly about dusting off my dm hat and trying to aquire the rulebooks to put together a sky galleons campaign. I'm still trying to think of the right words to use when telling the spouse about this new idea of mine. :)

If I do I may be bugging/begging for advice and ideas. :) Also If you ever get a desire to come to charlotte and run a one shot to intoduce my players/victums to the setting I'll pay for the beer or Martini's :) hehe


Humm now nakia did say he was moving to Rock Hill. Hummm there one we can pester to play. ;)

Thanks again all.
 

Tiberious said:
Humm now nakia did say he was moving to Rock Hill. Hummm there one we can pester to play. ;)

If you can score Nakia as a player, even an occasional player, you are in luck. One of the best DMs I've ever played under, and a great player in my game.

I'm going to miss him when he moves... :(
 

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