Felonious Monk
First Post
Another bonus for going the VoP route.
jonexmachina said:IMC, the prevalent player tactic is the basic buff-and-smash, especially the cleric. The fighter types depend heavily upon magic items, and the mages hide behind layer upon layer of protections.
For ages, tergetted dispels have been the only thing that allowed my monsters to stand any chance without bumping them up to ECLs high above the party. Thus, the party makes rings of dispelling. Classed NPCs survive better, but generally end up resorting to the same tactics as the players.
It was with significant glee that I prepared a BBEG with Mordy's disjunction. But then I hesitated... this one little spell is going to provoke half an hour of dice rolling as each and every magic item in the party makes a DC 25 will save. The highest will save in the party is the cleric at +18 - the fighters are liable to lose everything.
A paladin with low +30s is going to lose one or two items, tops, but at 20th level most dedicated fighters (incedentally, the most item dependant class) are going to lose the shirts of damage reduction off their backs.
BUT - it's in the PHB. Is this supposed to happen? I can see the PCs trading in what remains of their magic items for Tomes (inherant, cant be dispelled) and the fighters comitting seppuku with their Ex- +5 masterwork greatswords. Suddenly its a low magic campagin world for nonspellcasters, while the wizards and sorcerors are mostly unaffected.
I havent heard any great outcry over this spell, but it screams for nerfing to me.