Gez
First Post
I don't remember having seen this discussed here previously, and Search yielded no related results. (Sorry for using the "Reviews" category, as it's not a review, but it's the most appropriate I found.)
Here's the blurb about that product:
I must admit that, by reading "from the same people that brought you the Tome of Horrors" I expected it to be written by Scott and Erica.
I don't particularly appreciate the blurb about "unlike our competitors, our stuff is balanced, we have awards to prove it" -- it lacks class, I think.
But other than this, it seems really interesting.
Of course, if you want to sell me a book, all you need to do is to give it a title like "Magic of Sumthin'" or "Da Big Book of Eldritch Whatevah"...
Here's the blurb about that product:
Eldritch Sorcery™
Unleash Forgotten Power!
Unearth forgotten spells, lost lore, and hidden artifacts possessing the power of ages await those brave enough to search them out or create them. Highlight your campaign with new treasures or develop your character through the use of new spells and feats.
New Spells and Magic Items!
This small collection of balanced spells and feats can be used to enhance any player character or campaign. These new spells and magic items come from the same people that brought you the Tome of Horrors™. Guidelines provided within this tome should help adjust any of the feats and spells to your own game world. Necromancers, and the clerics that battle them, can find new powers here, if they dare to release them.
Estimated Retail Price: To be announced
Estimated Page Count: 144
Authors: Patrick Lawinger and David Mannes, developed by Bill Webb
Scheduled Release: October 2005
Unleash Forgotten Power!
Unearth forgotten spells, lost lore, and hidden artifacts possessing the power of ages await those brave enough to search them out or create them. Highlight your campaign with new treasures or develop your character through the use of new spells and feats.
New Spells and Magic Items!
This small collection of balanced spells and feats can be used to enhance any player character or campaign. These new spells and magic items come from the same people that brought you the Tome of Horrors™. Guidelines provided within this tome should help adjust any of the feats and spells to your own game world. Necromancers, and the clerics that battle them, can find new powers here, if they dare to release them.
- New spells and feats designed to help enhance characters and game play.
- Guidelines are provided for creating campaign-specific arcane or divine prestige classes.
- Supplies new magic items, relics, and artifacts for characters to seek out or for DMs to build adventures around.
- Provides players with new spells and powers they'll love, without breaking the balance of the game and ruining it for others.
- Supplies new magic items and artifacts that can be used as a source for a DM to construct an entire campaign.
- Unlike most books of spells, the spells here fit with v3.5 rules and are balanced by the same people that brought you award-winning books in the past.
Estimated Retail Price: To be announced
Estimated Page Count: 144
Authors: Patrick Lawinger and David Mannes, developed by Bill Webb
Scheduled Release: October 2005
I must admit that, by reading "from the same people that brought you the Tome of Horrors" I expected it to be written by Scott and Erica.
I don't particularly appreciate the blurb about "unlike our competitors, our stuff is balanced, we have awards to prove it" -- it lacks class, I think.
But other than this, it seems really interesting.
Of course, if you want to sell me a book, all you need to do is to give it a title like "Magic of Sumthin'" or "Da Big Book of Eldritch Whatevah"...



