D&D 5E Necromancer Games--What do you want us to make next?


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Add me to the list for a sandbox-style mini-campaign/setting, especially if it's set in a different environment like jungle or cold (a la Skyrim). Basically a map of an area with LOTS of adventure hooks and encounters. I'd also love to see a product that doesn't necessarily have fully fleshed out modules but instead a matrix of NPCs and plots and how they are connected.
 

I'll quote myself from another thread about a sandbox product I'd like to see (people tell me that it sounds similar to Lost Mine of Phandelver from the Starter set):

* A central town acting as a base for adventurers.
* The surrounding area described in quite a lot of detail, in a radius of maybe 50 miles (about 2 days' travel, more in difficult/trackless terrain).
* A bunch of adventure hooks in the form or problems that need solving (the local lord's daughter has been missing for years), as well as opportunities to exploit (if you befriend the local fey, they can grant you a boon).
* Opportunities to explore the area covered.
* An introductory adventure that showcases some of the important features of the place and introduces the PCs to important NPCs.

Essentially, what I want is something very much like the ancient computer game Quest for Glory: So You Want To Be A Hero (originally released as Hero's Quest, but Sierra got a nastygram from Milton Bradley or something on account of the similar name to Hero Quest).

If it could be done as a boxed set with cool handouts as well, that'd be icing on the cake.
 


I'm likely not your target audience here, but I have been playing D&D since 1978. For me, the only things I've purchased in the last 15 years are:

* Official books (WotC blessed),
* Figures that add something new to my extensive mini collection, and
* Terrain (3d and flat maps) that add something new to my extensive collection.

The only '3rd party' things I've bought are minis, terrain and maps.
 


Wow, that's a lot of answers!

I would prefer that Necromancer Games works on new things instead of updating their 3E material.

A new campaign setting, done by Necromancer Games, with a 1st edition vibe, could be awesome.
 

Essentially, what I want is something very much like the ancient computer game Quest for Glory: So You Want To Be A Hero (originally released as Hero's Quest, but Sierra got a nastygram from Milton Bradley or something on account of the similar name to Hero Quest).

If it could be done as a boxed set with cool handouts as well, that'd be icing on the cake.

Great idea and even greater example. I loved that game.
 


I've bought a heap of Necromancer Games stuff in the past and I also backed 5th Edition Foes and Quests of Doom 1 & 2 (held off on backing the spell book, but may buy it later).

For me I'm fine with black and white and softcover books. That said, most of the Necromancer Games books that I buy, I buy in PDF format, simply because shipping to Australia is expensive.

Personally I'd like to see more Lost Lands stuff. I'd also be happy to see a trap book. I generally buy a lot of your adventures, so keep doing them.

When you say big name authors, what names exactly are you talking about? Obviously Ed Greenwood is a big name author, but who else do you consider in that territory?
 

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