Utrecht
First Post
Ok, I am getting ready to roll out a new campaign when 3.5 comes out for our group and have been coming up with "This sounds cool" ideas - and as such would like to solicite the community for thier ideas to supplement mine:
So here goes.
I am using the following cosmology:
-Upper Planes and Lower Planes as standard.
-Positive and Negative planes as transative planes to the upper and lower (respectively)
-Co-existive with the Material Plane is the Spirit Plane
-4 Elemental Planes sitting off of the Material Plane access is through Spirit Plane.
- Far Plane - Accessability undetermined
Because of the presense of the Spirit Plane I would like Spirits to be a fairly large part of the setting - using such things as ancestors, nature spirits as well as small gods. As such tradition and respect for nature are important ideals in many locations - giving the campaign a blended East/West feel. In addition, I would like Fey to have a larger than normal presence.
I am allowing the following classes from the OA/Rogukan source books: Shaman and Samurai
Races - I am still open on Because of the below:
About 1000 years ago, a series of Demon Armies were hired/decided to each eliminate a specific race (ala Dark Sun) - thereby allowing me to eliminate any unwanted Humanoids. The life energies of these various eliminated races were used to create a series of powerful artifacts - what they do or what they are used for is still undecided.
Being Eliminated are all but the following:
- Gnolls (which I will use to fill the roll of Orcs)
- Lizardmen (Allows me to use the many Lizardlike humaniods as offshoots of the same race)
- PC races
I am considering eliminating 1 - 2 of the PC races - ther first to go would be the gnomes, second unknown. I will however replace the 1/2 orc with the 1/2 gnoll.
Like I said, this is what has perculated up thus far - and would like y'all to help me refine it.
So here goes.
I am using the following cosmology:
-Upper Planes and Lower Planes as standard.
-Positive and Negative planes as transative planes to the upper and lower (respectively)
-Co-existive with the Material Plane is the Spirit Plane
-4 Elemental Planes sitting off of the Material Plane access is through Spirit Plane.
- Far Plane - Accessability undetermined
Because of the presense of the Spirit Plane I would like Spirits to be a fairly large part of the setting - using such things as ancestors, nature spirits as well as small gods. As such tradition and respect for nature are important ideals in many locations - giving the campaign a blended East/West feel. In addition, I would like Fey to have a larger than normal presence.
I am allowing the following classes from the OA/Rogukan source books: Shaman and Samurai
Races - I am still open on Because of the below:
About 1000 years ago, a series of Demon Armies were hired/decided to each eliminate a specific race (ala Dark Sun) - thereby allowing me to eliminate any unwanted Humanoids. The life energies of these various eliminated races were used to create a series of powerful artifacts - what they do or what they are used for is still undecided.
Being Eliminated are all but the following:
- Gnolls (which I will use to fill the roll of Orcs)
- Lizardmen (Allows me to use the many Lizardlike humaniods as offshoots of the same race)
- PC races
I am considering eliminating 1 - 2 of the PC races - ther first to go would be the gnomes, second unknown. I will however replace the 1/2 orc with the 1/2 gnoll.
Like I said, this is what has perculated up thus far - and would like y'all to help me refine it.
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