• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Pathfinder 1E need help using eberron with the pathfinder system?

tehbarry

First Post
Hello everybody :D I'm going to be GM for a game I'm holding in about 2 weeks and I wanted to know if it is possible to use the Eberron setting with the Pathfinder system? And if so, how do i do that? :) Also, any help/advice with GM'ing is welcome since it is going to be my first time as a GM :)

-Tehbarry
 

log in or register to remove this ad

Of course it is! Mostly, all you'd need to do is have conversions of the campaign specific races (warforged, shifter, kalashtar, changeling) and the artificer class.

Here's a good link where someone did that: Introduction - Eberron in Pathfinder

For Eberron specific monsters, it might be more trouble than it's worth to convert them. I'd just drop their CR by 1 or 2, or boost a few of their stats or something.
 

One issue is Poison is much more significant in pathfinder, so the Warforged blanket immunities would be a notch stronger than their 3.5 counterparts.

Heroes' feast no longer negates fear and poison, thank the gods. Overall poison looks to be intended to be more significant in pathfinder. Many poisons keep hitting the victim and Neutralize Poison is no longer a 'buff' since it it lost the...
3.5 D&D SRD said:
The creature is immune to any poison it is exposed to during the duration of the spell.

Pathfinder Heroes' feast said:
The ambrosial food grants each creature that partakes a +1 morale bonus on attack rolls and Will saves and a +4 morale bonus on saving throws against poison and fear effects for 12 hours.

Pathfinder Neutralize Poison said:
If the target is a creature, you must make a caster level check (1d20 + caster level) against the DC of each poison affecting the target. Success means that the poison is neutralized.

http://www.enworld.org/forum/pathfi...7603-pathfinderize-warforged.html#post4990331
Some good ideas to make sure the warforged don't bring too many immuntis to the table...
Make them monstrous humanoids (living construct)
- build this new subtype (tip: ignore now obsolete construct abilities)
- remove dark vision
- reduce sleep to elf-like (reboot phase?)
 

Into the Woods

Remove ads

Top