Chris Nagle
First Post
My party are going against the bad guys. It is based in the Forgotten Realms with the Red Wizards of Thay supporting Blackguard just north of Waterdeep.
They have build an enclave that they have just used to summon a Balor to assist them.
The follow is what is there can any help with what this ECL is? The party are going to attack so I need some help.
Leaders
Wizard(W)5/Red Wizard(RW)10/Archmage(AchM)5=Wiz20
Bodyguard Fighter(F)5/Thayan Knight(TK)5/Devoted Defender(DD)6=16
Cleric(C) of Bane16
Bodyguard F5/TK5/DD6=16
Ex-Paladin10/BlackGuard(BG)10
Rogue(R)5/Assasin(Ass)10
Troops
W5/RW9 x2
W5/RW6 x4
W5/RW3 x8
C12 x2
C9 x4
C7 x8
F7/TK5 x4
F5/TK5 x8
F5/TK2 x16
F6/BG10
ExPal6/BG10
F6/BG7 x2
ExPal6/BG7 x2
F6/BG3 x8
F6/BG1 x16
F5 x32
R5/Ass5 x4
R2/Sorc4/Ass4 x2
R5/Ass3 x6
R5/Ass1 X10
R5 x20
Other Troops
Orcs
100 Orcs
10 Sgts F3
5 Lieutenants F5
2 Capts F7
1 Chief Half-Fiend-Orc F11
Trolls
6 Trolls
1 Troll/BG3
1 Half-Fiend Troll/BG5
Demons
1 Balor
1 Glaberazu
2 Vrocks
The base has a tower at the centre 100 feet wide at base which goes up 250 feet to 20 foot wide at top.
200 feet from the base of the tower is a circlar wall 20 foot high and 20 foot thick.
Currently the party are 6 players average 15th level.
Characters
Fighter/Ranger 18
Cleric/Paladin 17
Sorcer 17
Wizard 14
Cleric 14
Wizard 14
Thanks to the Cleric they are currently in Wind Walk form 500 feet above the base checking it out.
This is the final fight in the campagin.
I want to know what the ECL is and what XP I should give the party IF they survive or they run away after killing some of them.
Any thoughts?!?!?
They have build an enclave that they have just used to summon a Balor to assist them.
The follow is what is there can any help with what this ECL is? The party are going to attack so I need some help.
Leaders
Wizard(W)5/Red Wizard(RW)10/Archmage(AchM)5=Wiz20
Bodyguard Fighter(F)5/Thayan Knight(TK)5/Devoted Defender(DD)6=16
Cleric(C) of Bane16
Bodyguard F5/TK5/DD6=16
Ex-Paladin10/BlackGuard(BG)10
Rogue(R)5/Assasin(Ass)10
Troops
W5/RW9 x2
W5/RW6 x4
W5/RW3 x8
C12 x2
C9 x4
C7 x8
F7/TK5 x4
F5/TK5 x8
F5/TK2 x16
F6/BG10
ExPal6/BG10
F6/BG7 x2
ExPal6/BG7 x2
F6/BG3 x8
F6/BG1 x16
F5 x32
R5/Ass5 x4
R2/Sorc4/Ass4 x2
R5/Ass3 x6
R5/Ass1 X10
R5 x20
Other Troops
Orcs
100 Orcs
10 Sgts F3
5 Lieutenants F5
2 Capts F7
1 Chief Half-Fiend-Orc F11
Trolls
6 Trolls
1 Troll/BG3
1 Half-Fiend Troll/BG5
Demons
1 Balor
1 Glaberazu
2 Vrocks
The base has a tower at the centre 100 feet wide at base which goes up 250 feet to 20 foot wide at top.
200 feet from the base of the tower is a circlar wall 20 foot high and 20 foot thick.
Currently the party are 6 players average 15th level.
Characters
Fighter/Ranger 18
Cleric/Paladin 17
Sorcer 17
Wizard 14
Cleric 14
Wizard 14
Thanks to the Cleric they are currently in Wind Walk form 500 feet above the base checking it out.
This is the final fight in the campagin.
I want to know what the ECL is and what XP I should give the party IF they survive or they run away after killing some of them.
Any thoughts?!?!?
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