Thanee said:Dunno how useful this is, but summoning some really nasty dire animals and animal growthing them, sounds like a good idea to me!
How does +1 caster level help you here? Adding an entire +1 round to how long a summoned monster stays around doesn't excite me, especially for a smackdown. The x2 duration for Summoning domain is much more useful.Sollir Furryfoot said:
Spell Thematics from Magic of Faerun (errata'd one), to all of your summon monster spells, so that they are +1 caster level (net +2 with summoning) and they can look even cooler!
I don't understand what you're saying here. At first I thought you are suggesting summoning elementals instead of outsiders, but your statement about "turned into N alignment" suggests adding an elemental template. What did you mean to say here?
Be LN or similar and summon Element animals instead of fiendish/celestial mostly, these get past that alignment restriction since most of the creatures are turned into N alignment.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.