pukunui
Legend
Hi folks,
I've been running the Legacy of the Crystal Shard adventure for my group and we're getting fairly close to finishing up. I had originally intended to run it as a stand-alone mini-campaign, but several of my players have indicated their desire to keep playing with their current PCs, so I've been looking at my options. I quite like the look of Scourge of the Sword Coast, but I upscaled Legacy to levels 3-5, so I'd have to upscale Scourge as well, to 5-7.
I've had a look at the stats, and for the most part I can just use the relevant stats from the MM (like for the goblinoids, gnolls, duergar and such). The stats for unique creatures (the darkenbeast, the grues, etc) and named NPCs will most likely need adjusting anyway, so I can upscale them at the same time if necessary without too much trouble.
What I'm mainly wondering, though, is how the adventure will run for a higher level party. Will some encounters be too easy? Will I need to add more monsters or make some of them higher level? Are there any encounters that depend on the PCs not having access to certain higher level spells or abilities?
Anyone got any thoughts?
Thanks,
Jonathan
p.s. I'm thinking I might also run the Bloodgate Keep section of Dead in Thay to give the events of Scourge some resolution. I'll have to upscale everything there for 8th level PCs.
I've been running the Legacy of the Crystal Shard adventure for my group and we're getting fairly close to finishing up. I had originally intended to run it as a stand-alone mini-campaign, but several of my players have indicated their desire to keep playing with their current PCs, so I've been looking at my options. I quite like the look of Scourge of the Sword Coast, but I upscaled Legacy to levels 3-5, so I'd have to upscale Scourge as well, to 5-7.
I've had a look at the stats, and for the most part I can just use the relevant stats from the MM (like for the goblinoids, gnolls, duergar and such). The stats for unique creatures (the darkenbeast, the grues, etc) and named NPCs will most likely need adjusting anyway, so I can upscale them at the same time if necessary without too much trouble.
What I'm mainly wondering, though, is how the adventure will run for a higher level party. Will some encounters be too easy? Will I need to add more monsters or make some of them higher level? Are there any encounters that depend on the PCs not having access to certain higher level spells or abilities?
Anyone got any thoughts?
Thanks,
Jonathan
p.s. I'm thinking I might also run the Bloodgate Keep section of Dead in Thay to give the events of Scourge some resolution. I'll have to upscale everything there for 8th level PCs.