Kid Charlemagne said:
I believe there's an option in Unearthed Arcana for a Ranger with wild shape capabilities. That might be a good choice.
Yeah I think your right! How did I miss that one when I looked through there..?

:\ It would indeed be an awesome choice, at least in my opinion. (I'm away from my book but they wildshape instead of having a favored enemy, correct?)
Kid Charlemagne said:
But as others have said, it would be helpful to know more about the character concept.
Yeah I know, I'll try to poke and prod her in this direction but she's been rather busy...
As for more background information it's not really her that doesn't want the spells it's me...

As I said earlier in the first post we are going to be playing gestalt characters, and I have a serious apprehension about allowing a character to have two full spell casting classes (druid, cleric, wizard, etc.)
Anyhow she wants to play a witch using the class from
Way of the Witch, which already grants full divine spells so it's really about coming up with something earthy, or a protector of the land like character.. I suggested making a holy warrior, Gr's Book of the Righteous, a champion from Cooks' Arcana Unearthed, a UA thief with feats instead of sneak attacks but she disliked them cause they where to militant in nature or because they had the ability to find traps...
Not sure if I added anything in that last part but thats about what I know so far...
