Viking Bastard
Adventurer
Races
The rules for the races are the same as in traditional D&D, but with new (short) descriptions and origins.
ELF = Fey Blooded – When the denizes of the Faerie planes mate with a mortal the result is the Fey Blooded. Like the dreamchildren, their offspring come in all shapes and sizes and it’s most often easily spooted if one is of the blood or not. Different cultures take on them differently. Kentaari humans usually fear them, but the Gnomes who traditionally are in more touch with their dream-self see them as a natural part of life, altough they know that like their fey kin, the Blooded are often not to be trusted and therefor want much to do with them. The Orcs, on the other hand, see the birth of a Blooded one as the ultimate blessing.
HALF-ELF = Fey Touched – People of Fey Blooded kin where the faerie blood is farther back in history, even dozens of generations back. The Touched are not as obviously of Faerie kin as the Blooded, but still show some physical signs of it like pointy ears, a tail or miscoloured eyes. They blend in easier than the Blooded and can usually pass for a normal human without trouble.
DWARF = Mountainfolk – The though skinned Gnomes from the southern mountains live deep beneath the surface in their majestic cities. They are slightly shorter that the others of Gnome stock and the other Gnomes usually refer them as ‘the dwarves’… never to their face though, as they are known for both their stubborness and hot temperment. The mountains are the only place where to find Wild Orcs in modern times, so they find themselves fighting them off constantly, resulting in a much stronger warrior culture than with the other Gnomes.
HALF-ORC = Orc – The savage and usually dim witted race of Orcs used to be the masters of the New World before the coming of the Kentaari. After that they were hunted and killed or enslave for centuries. It’s not until the Revolution that they became free as citezens of the new Merchant Guild’s Union.
GNOME = Cityfolk Gnome – When the ships of the Kentaari Empire first came to the New World, a minority of the Gnomes welcomed them with open arms. Disinterested in the lifestyle of their forfathers they embraced the more adventurous lives of the newcomers. Since then, the Cityfolk have evolved into a nation of their own with quite a different view to life than their content cousins.
HALFLING = Smallfolk Gnome – Most Gnomes did not like the humans when they first appeared in the New World. Content with their lives as they were (except maybe their neighbours, the Orcs, which they could have gone without). They are mostly simple farmers and craftsmen, with the occasional scholar thrown in. Still, even among these simple folk, one and one Gnome can be found with a thirst for adventures like their cousins the Cityfolk.
The rules for the races are the same as in traditional D&D, but with new (short) descriptions and origins.
ELF = Fey Blooded – When the denizes of the Faerie planes mate with a mortal the result is the Fey Blooded. Like the dreamchildren, their offspring come in all shapes and sizes and it’s most often easily spooted if one is of the blood or not. Different cultures take on them differently. Kentaari humans usually fear them, but the Gnomes who traditionally are in more touch with their dream-self see them as a natural part of life, altough they know that like their fey kin, the Blooded are often not to be trusted and therefor want much to do with them. The Orcs, on the other hand, see the birth of a Blooded one as the ultimate blessing.
HALF-ELF = Fey Touched – People of Fey Blooded kin where the faerie blood is farther back in history, even dozens of generations back. The Touched are not as obviously of Faerie kin as the Blooded, but still show some physical signs of it like pointy ears, a tail or miscoloured eyes. They blend in easier than the Blooded and can usually pass for a normal human without trouble.
DWARF = Mountainfolk – The though skinned Gnomes from the southern mountains live deep beneath the surface in their majestic cities. They are slightly shorter that the others of Gnome stock and the other Gnomes usually refer them as ‘the dwarves’… never to their face though, as they are known for both their stubborness and hot temperment. The mountains are the only place where to find Wild Orcs in modern times, so they find themselves fighting them off constantly, resulting in a much stronger warrior culture than with the other Gnomes.
HALF-ORC = Orc – The savage and usually dim witted race of Orcs used to be the masters of the New World before the coming of the Kentaari. After that they were hunted and killed or enslave for centuries. It’s not until the Revolution that they became free as citezens of the new Merchant Guild’s Union.
GNOME = Cityfolk Gnome – When the ships of the Kentaari Empire first came to the New World, a minority of the Gnomes welcomed them with open arms. Disinterested in the lifestyle of their forfathers they embraced the more adventurous lives of the newcomers. Since then, the Cityfolk have evolved into a nation of their own with quite a different view to life than their content cousins.
HALFLING = Smallfolk Gnome – Most Gnomes did not like the humans when they first appeared in the New World. Content with their lives as they were (except maybe their neighbours, the Orcs, which they could have gone without). They are mostly simple farmers and craftsmen, with the occasional scholar thrown in. Still, even among these simple folk, one and one Gnome can be found with a thirst for adventures like their cousins the Cityfolk.
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