To clear one thing up, I meant to include a slash between d6 and fudge in my original post. Meaning, "It seems like most of the new options are d6/fudging systems that don't exactly have expansive player options and progression." So, less detailed and often not d20 systems.
Thank you for the suggestions so far. I'll look more into SWN and SWAD. They seem like they might be on the right track. I'll have to learn more about the combat since the group prefers the detail and options of something at least as complex as dnd. We have ruled out some general systems for hand waving away a lot of combat detail.