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need science help


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Are you looking for good rules for scientists to embed in another system - and if so, which?

Or, are you looking for a published ruleset that deals with science well?

And, as a follow on, what do you think of as "well"? What kind of tasks are you expecting your scientists to perform? Are you looking for them to do something sciencey every combat round?

Good question indeed. With the writeup I did, my expectation is that science guys are trying to beat the clock. Get done making the jury rigged device to take out Wesley Crusher's security barrier. Get the ship's engine repaired in time so they can blast off before the moon blows up.

If real time (round by round stuff) is also going on, the science guys are probably out of it, as they try to complete their task and not get shot.
 

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