Melkor
Explorer
My group's DM has had too much to do in the way of his job to continue planning the campaign we are currently playing, so he has asked me to step up and run something for the forseeable future.
I would like to run a 3.5 campaign, and I would like to make it "memorable" and "different".
My players get tired of "always making up low-level characters" and "starting a campaign but never finishing it" - we tend to switch games mid-stream, or do a "reboot" if a campaign gets stale. So I want to make this memorable, even if it is a one-shot.
The idea I only two ideas that I want to run with:
The first is to make up all of the characters based on what the players would like to play.....starting at 5th level, with no limitations on classes/prestige classes/races.
The second is that the characters wake up in a set up crystal caverns, and have no idea why they are there, where they came from, or who they are. I want to explore this angle, because it's something we have never done. We tend to always play the "you are hired to do this or that" or "you meet at the tavern" or "you are childhood friends".....I would like to go for that "old school" D&D feel - like the "Return to Brookmere" D&D Endless Quest book.
Given the above two bits of information - I'd like to open this up to the EN World community to help me flesh out a plot/adventure.
Cheers!
I would like to run a 3.5 campaign, and I would like to make it "memorable" and "different".
My players get tired of "always making up low-level characters" and "starting a campaign but never finishing it" - we tend to switch games mid-stream, or do a "reboot" if a campaign gets stale. So I want to make this memorable, even if it is a one-shot.
The idea I only two ideas that I want to run with:
The first is to make up all of the characters based on what the players would like to play.....starting at 5th level, with no limitations on classes/prestige classes/races.
The second is that the characters wake up in a set up crystal caverns, and have no idea why they are there, where they came from, or who they are. I want to explore this angle, because it's something we have never done. We tend to always play the "you are hired to do this or that" or "you meet at the tavern" or "you are childhood friends".....I would like to go for that "old school" D&D feel - like the "Return to Brookmere" D&D Endless Quest book.
Given the above two bits of information - I'd like to open this up to the EN World community to help me flesh out a plot/adventure.
Cheers!