Things from Mind's Eye aren't balanced - and often aren't even parsable by speakers of English who are fluent in the game mechanics of D&D.
If you run into something from ME that seems like the author took a flying leap off the sanity trellice and is so far into Crazy Town that he's the Mayor - that's probably exactly what happened. Prospective authors for Mind's Eye are all given the keys to a 1984 robbin's egg blue Buick Skylark and a 5 liter jug of 1M dexedrine solution along with a map of Crazy Town with unlabled streets. If you take the stuff that they come back with literally you will be in a lot of trouble.
If the class gives you an unlimited number of lesser yous, each of whom could potentially be powerful enough to in turn make an unlimited number of lesser yous in turn - then the class is obviously not well balanced.Piratecat said:Frank, that's certainly an evocative image, but you're stating a personal opinion as an unequivocal fact - and that's usually dangerous. Anyways, it's from a completely different source, and the PrC that it stems from is quite well balanced.
I have to agree. If Mindseed requires an XP cost to manifest how in the world is it "balanced" to include it as a random effect in some other power that does not have an XP cost to manifest? Also, mind seed and microcosm normally cost 15 or 17 PP to manifest. This power only costs 9 to manifest and effects multiple targets. I'd ask Bruce if he's got any suggested errata for this one because it sounds out of whack.FrankTrollman said:So Mindseed was already eventually unbalanced. Maybe not today, maybe not tomorrow - but soon. And for the rest of your life. Mindseed for free is just absurd. It's unbalanced right now.
jmucchiello said:I have to agree. If Mindseed requires an XP cost to manifest how in the world is it "balanced" to include it as a random effect in some other power that does not have an XP cost to manifest?
FrankTrollman said:Or to put it another way - the higher level you are, the better Mind Seed is on an absolute scale, and on a relative scale. When you are 16th level, the duplicates are half your level and when you are 20th level the duplicates are 60% of your level - and so on.
Don't you mean it's otherwise well balanced? This one feature is clearly unbalancing, by any measure.Piratecat said:Anyways, it's from a completely different source, and the PrC that it stems from is quite well balanced.
FrankTrollman said:Meanwhile, the absolute cost of the ability goes down in relation to what else you can spend XP on. Namely, that when you are 16th level, 3k is almost 18.75% of the cost of a level - when you are 20th level, 3k is only 15% of the cost of a level. So at the limit of infinite level gain - Mind Seed's cost is approaching neglibilty while the power of the duplicate relative to the caster is approaching 1.
So Mindseed was already eventually unbalanced. Maybe not today, maybe not tomorrow - but soon. And for the rest of your life.
Mindseed for free is just absurd. It's unbalanced right now.
I have to agree. If Mindseed requires an XP cost to manifest how in the world is it "balanced" to include it as a random effect in some other power that does not have an XP cost to manifest? Also, mind seed and microcosm normally cost 15 or 17 PP to manifest. This power only costs 9 to manifest and effects multiple targets. I'd ask Bruce if he's got any suggested errata for this one because it sounds out of whack.