Looks like we're going to be starting a new campaign in a month or so. (Due to me finding out I don't have it in me to DM long term.)
Anyway, the DM is proposing a 7th level game where all the characters are something/arcane (probably wizard but sorcerers could be acceptable) gestalts. The PCs would be the troubleshooters of a local mage academy. I'm looking for interesting character ideas.
There will probably be 5 to 6 players. Ideas other players have already announced:
1. Monk/wizard "anti-mage mage " specializing in abjuration
2. Knight (PHB II)/wizard "fighting mage" specializing in evocation
3. Ranger/Archivist (Heroes of horror, allowed as wizard substitute)
I'm just looking for suggestions and interesting ideas. I've been kicking around:
Cleric (rebuke undead)/Wizard (necromancer) "ultimate necromancer"
Rogue/Wizard (illusionist) stealth fiend
Druid/Wizard
Any particular ideas or experience to offer on wizard gestalts?
Anyway, the DM is proposing a 7th level game where all the characters are something/arcane (probably wizard but sorcerers could be acceptable) gestalts. The PCs would be the troubleshooters of a local mage academy. I'm looking for interesting character ideas.
There will probably be 5 to 6 players. Ideas other players have already announced:
1. Monk/wizard "anti-mage mage " specializing in abjuration
2. Knight (PHB II)/wizard "fighting mage" specializing in evocation
3. Ranger/Archivist (Heroes of horror, allowed as wizard substitute)
I'm just looking for suggestions and interesting ideas. I've been kicking around:
Cleric (rebuke undead)/Wizard (necromancer) "ultimate necromancer"
Rogue/Wizard (illusionist) stealth fiend
Druid/Wizard
Any particular ideas or experience to offer on wizard gestalts?