NeMoren's Vault III: Return to the dungeon!

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"Krusk, get yer arse away from 'em before they spike ye with another spear! Yer getting blood all over the place."

With a look of concentration, Kazak maintains the biocurrent burning the hobgoblins.

[OOC:]If there's any cover within 5' of him Kazak will move behind it. Otherwise, he'll retreat once the gobbos start pitching spears at him.
 

Jozan sighs as he continues to run toward the sounds of battle. "I hope no one over there is getting blood all over the place...the stains are so hard to get out of my adventuring whites."
 

The large group of the iconics streams around the corner and through the narrow passageway. This tunnel looks like it was dug out of the living stone by something... something big. It's hard to see in the flickering torch light while you're running, but it looks like chunks of rock have been scooped out of the walls and ceiling, sort of how a man might scoop his hand through a vat full of butter. Ahead of you is flickering light, shouts and yells, and an opening.

Krusk still hasn't retreated yet. Kazak slides back into the cave opening, hearing the faint sound of pounding feet behind him even as his ears are filled with the sound of rushing blood and snapping electricity.

The drum pounds. WHUM. WHUM. WHUM.

Actions?
 

Hobgob spears wound Krusk.
Krusk not dead yet, but hear drums.
Good time to leave now.


With the spear still dangling from his gut, Krusk picks up his great axe where he dropped it on the floor, and trots back to where the others are sheltering in the passageway. At the first opportunity, he slings the bow back over his shoulder, plucks the spear from his belly and quaffs one of his potions of healing.
 


Jozan stops beside Mialee and gives her a grin and a wink. "The Golden Light of Pelor has come to your aid at last, my dear." He looks out into the cavern. "Ah! I see by that great pool of blood beneath Krusk that the usual plan has been put into effect. Lidda sneaking about somewhere, I suppose? And the dwarf doing..." he waves one hand, "Whatever it is that he does."

Pelor's Own Iconic counts the spears sticking out of Krusk and rolls his eyes, then murmurs, "Does he ever duck?" Then he calls, "Hey! Krusk! Come here, I've got a treat for you!"

While he waits for the Half-Orc to retreat to the safety of the passage, Jozan sticks his mace in his belt and preps his crossbow, just in case.

"How deep is that chasm, anyway?"

As Krusk reaches the passage and moves to pull out the spear, Jozan stops him. "Please. Let the professional handle this." He then delicately draws out the spear and passes it to the nearest Iconic--careful not to get half-orc guts on his clothes. "Yes, yes, go ahead and drink your little potion--I'll check for leaks."

Once Krusk is finished drinking, Jozan checks his wounds to see how much more healing is warranted.
 

Krusk offhandedly gestures to the half dozen or so spears lying on the stone floor...

Not all spears hit Krusk.
Hobgobs throw too many spears.
Krusk cannot duck all.
 

The brew slides down Krusk's throat. Before any can dribble out of the rents in his belly, it heals the stomach. Krusk, the pain abates, and you feel a bit better.

Jozan is blocking the narrow passageway, peering at Krusk. A lot of iconics are behind him. They aren't grumbling yet.

Mialee, your arrow is well aimed; it strikes one of the creatures who is running around, trying to shake off the electricity. The arrow sticks in his flank, looking painful. Lidda, who is being lowered back to the ground, is having less luck as her crossbow bolt goes wide.

The creature runs in a separate direction from his fellow guard, and the biocurrent can't follow both; the electricity hisses and spits as it searches for another target.

All four living goblinoids retreat to the far wall, trying to move out of range while still watching you. One of them scoops up a shield and spear; another shouts "Hah!" and pulls a rope. He looks expectantly at your tunnel entrance. Nothing happens, perhaps other than Lidda smiling.

WHUM. WHUM. WHUM. Those drums are definitely getting louder.

The potion healed 6 points, leaving Krusk down 22 pts. No one knows how deep the chasm is.
 
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To the just-arrived iconics, I speak lowly but clearly (so the hobgobs can't hear)

Good to see you guys. Stay away from the plank in the center of the chasm- it's an illusion. Any ranged attacks, use 'em. Anyone with shields, I recommend standing in front of us and forming a missile barrier.

I don't know what the drumming means, but I suggest we stay here and do NOT cross the chasm... we don't want to be caught between the chasm and whatever may be coming up that passageway.

Lidda, nice job- it worked! Just look at the expression on his face... ahhh, priceless.

firing another arrow
 

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