prosfilaes
Adventurer
I was a little frustrated my last game session when my DM nerfed two spells in one sessions, both of which had been used as is earlier sessions.
The first, Ray of Stupidity, wouldn't have been a big deal alone. A second level spell being able to drop a purple worm (by dropping its int below one) is a bit excessive, and he ruled into line with Ray of Enfeeblement (which won't drop the attribute below one).
The second was more frustrating. I used See Invisibility to find an invisible sorcerer and Glitterdust to make him visible. So he changed Glitterdust to make it only affect an area instead of what's in the area, because he wasn't going to let Glitterdust nerf Greater Invisibility and let the (now blind) sorcerer go precisely outside the area covered by the Glitterdust.
As a DM, would you have handled it differently? Do you nerf things on the fly? I think I would have been a lot less frustrated if it had been let stand in game and he had nerfed it afterwards.
The first, Ray of Stupidity, wouldn't have been a big deal alone. A second level spell being able to drop a purple worm (by dropping its int below one) is a bit excessive, and he ruled into line with Ray of Enfeeblement (which won't drop the attribute below one).
The second was more frustrating. I used See Invisibility to find an invisible sorcerer and Glitterdust to make him visible. So he changed Glitterdust to make it only affect an area instead of what's in the area, because he wasn't going to let Glitterdust nerf Greater Invisibility and let the (now blind) sorcerer go precisely outside the area covered by the Glitterdust.
As a DM, would you have handled it differently? Do you nerf things on the fly? I think I would have been a lot less frustrated if it had been let stand in game and he had nerfed it afterwards.