Grumpy RPG Reviews
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What are some things you feel are lacking about the "world" of D&D, or tropes common to all the D&D worlds which never made much sense to you? What would you change about the "worlds" of D&D if you could?
Vancian magic (worst thing ever to me)
The way magic flows in general. I tend to add mana points and ley lines to worlds
Related to that - the pace of progress. How much has our world changed since the early Renaissance? That's one elf's lifetime.
Sort of a meta thing - us humans are generally notorious with a sense of scale. Consider this - Rome fell how long ago? That means an elf living today possibly had a parent alive then, and very likely a grandparent. How likely is it that so many ancient temples, castles, and even kingdoms get lost with that sort of "at-hand" knowledge.
Related to that - the pace of progress. How much has our world changed since the early Renaissance? That's one elf's lifetime.
The second question isn't necessarily the same as the first. I don't know that the assumed setting assumptions of D&D don't always "make sense", the things I'd want to change are more around what I don't like rather than what I think make sense.What are some things you feel are lacking about the "world" of D&D, or tropes common to all the D&D worlds which never made much sense to you? What would you change about the "worlds" of D&D if you could?
The entire genre changes as a character goes up in level.