None of it makes sense.
Dungeons: With al these long-lived races and extremely powerful beings and learned sages, how is there all thios forgotten/lost stuff.
Dragons: Anatomically they make little sense, let alone hoarding magic, gear and cash to use as a bed. What's your sleep number? 162,740 (pieces of junk).
Vancian Magic: Our entire existance is based on our mental faculties and we're going to risk it by giving ourselves a form of Alzheimer's every day? And I'm going to go adventuring before I can cast more than one measly spell in a day when I'm a lousy shot with a crossbow?
Money/economy: so each Orc is carrying around 8 years' wages for a blacksmith and lives in a cave and raids for everything? And every kingdom mints coins in the same weight and denomination?
If I pray I'll get magical powers to join the evangelical battle and be able to heal all my friends in battle as well as cast destructive spells that rain fire and vengeance upon my enemies yet drawing blood is a no-no?
The game really doesn't make much sense. Trying to rationalize how some things do is just that. It doesn't change the fact that it's all hokum.
But it's fun hokum.
Dungeons: With al these long-lived races and extremely powerful beings and learned sages, how is there all thios forgotten/lost stuff.
Dragons: Anatomically they make little sense, let alone hoarding magic, gear and cash to use as a bed. What's your sleep number? 162,740 (pieces of junk).
Vancian Magic: Our entire existance is based on our mental faculties and we're going to risk it by giving ourselves a form of Alzheimer's every day? And I'm going to go adventuring before I can cast more than one measly spell in a day when I'm a lousy shot with a crossbow?
Money/economy: so each Orc is carrying around 8 years' wages for a blacksmith and lives in a cave and raids for everything? And every kingdom mints coins in the same weight and denomination?
If I pray I'll get magical powers to join the evangelical battle and be able to heal all my friends in battle as well as cast destructive spells that rain fire and vengeance upon my enemies yet drawing blood is a no-no?
The game really doesn't make much sense. Trying to rationalize how some things do is just that. It doesn't change the fact that it's all hokum.
But it's fun hokum.