Neverwinter Nights: ENworld Guild (Recruitment in process!)


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I realy liked the original game. And im having fun with SoU. I just bought and installed HoU.. It looks cool. Im still finishing SoU though. Im in the area where I have to destroy the 10 sheild golems to win my freedom from slavery. Lots of fun. Having a hard time killing the golems with my mage :-( but its fun.

Peace
 

I'll apply but I'll need to reinstall the game. To do that I'll need a new DVD drive, mine died. :(

I'll probably have a new one over the weekend. This is a good idea, BTW.

Username: JC47
 
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Alrighty, just letting everyone know that I won't be around to accept people into the guild until Sunday, when I get back from Buffalo. Ah, sweet sweet love.... :) I have however given Brother Shatterstone the ability to accept people into the guild and perform all manner of administrative functions, so everything should be fine.

Anyway, I think they best thing to do will be to just pick some of the high-rated multiplayer NWN modules and run them. However, I am going to need some stats on everyone, so if you could post them on the board at Bioware's site I would really appreciate that, as it will make it easier to try and schedule a game. Specifically, available times and what version of NWN you're running.

Also, we're going to need a host server for the game. If all else fails, I can host, but my computer is below the minimum suggested specs for HotU, and my cable connection has been a little screwy late at night EST. I'm pretty sure I could host a game though, I suspect it's actually less processor intensive, since the server program doesn't have to render graphics, only the DM client does. However, I would much prefer it if someone with a faster connection could host, and have me as a backup if necessary.

And just because I feel bad being leader but not hosting, hopefully in a couple of months I'll be able to purchase all the upgrades to my computer that I desire, and I'll definitely be able to host at that point.
 

LightPhoenix said:
"LightPhoenix, sword of Brother Shatterstone" has a ring to it. :p
Indeed it does. :D

Anyhow, as far as I can tell everyone who has sent an invite has been taken care of. You do not get an email sent back telling you of your successful addition. Now if you have sent an invite and haven't been able to get in, please inform me and I'll do a little digging. :)
 


LightPhoenix said:
Anyway, I think they best thing to do will be to just pick some of the high-rated multiplayer NWN modules and run them. However, I am going to need some stats on everyone, so if you could post them on the board at Bioware's site I would really appreciate that, as it will make it easier to try and schedule a game. Specifically, available times and what version of NWN you're running.

I also wonder about version compatablilty. If you have olny base game, but have the latest patches are you ok with games that dont use new set stuff? I think so but im not sure.

Also, as far as the char lev thing... what if we started all new chars that are NWN guild chars? Its just thought. I know in tabletop games it can be a mess with lots of varried levels/equipt chars.

Peace
 
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