New Advenure from Dungeon up...The Haunting of Kincep Mansion...

Is it just me or are the maps absolute crap? The resolution is screwed up or something. Agreed too, the quality of the scenario is highly lacking. I can see why it never made it out of their pile before.

jh
 

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At first glance, module contains lots of reused art.

Still? It was really poor form when they were reusing art on a massive scale for some of the final 3.5 books, but that might conceivably be blamed on (ongoing?) budget restrictions.

For something they clearly intend to be a longterm revenue stream, it seems bizarre to make new material come off as done on the cheap, with recycled artwork and what comes off as sloppy editing. Once the public gets a perception of something being of poor quality, it's going to be damned difficult to try to get folks to justify a month by month expenditure, especially in a tight economy.

It's not too late to turn things around, but come on... *boggle*:confused:
 


Wow, the quality of this release is... astonishingly sub par. If anything WotC has done to date basically screams "we don't give a rat's ..." this does it. If this is what they consider good enough quality to sell Dungeon as a subscription, they are out of their minds. You would really think that if anything, WotC would be pouring out the absolute best product they could put out to inspire people to fork over the $$ and THEN let quality slide. After seeing this material, I really wonder what is going on inside WotC.

On a side note, I also find it suspicious and disapointing that the WotC presence that used to be on these boards pre-4E release, has seemed to completely dry up. More ways to say "we don't care" without outright saying it.

/sigh

I had such high hopes.
 

The Shield Guardians have +97 to Initiative.

I am just laughing at the thought of a DM rolling init in the open for the players to see ...

DM: *rolls d20* = 2
Player 1: *rolls d20+ Init mod* = 19
Player 2: *rolls d20+ Init mod* = 18
Player 3: *rolls d20+ Init mod* = 22
Player 4: *rolls d20+ Init mod* = 14

DM: Okay, so the Shield guardians get to go on 99 , followed by player 3 then .....

Players: *blank stares* ....

DM: What? It has a +97

Players: ....


:-D
 

Yeah, the cartography is just brutal. That's bad.

And buggering the levels on the front page is very bad.

Recycled art? Don't care. I don't own enough books to even register that. What art was recycled?
 

I am just laughing at the thought of a DM rolling init in the open for the players to see ...
I think I'd rather roll it in secret, then ask a PC what his modifier is, as if they'd tied. Then respond with "Oh, he's got +97, so I guess he goes first." But yes, either way my first reaction was one of amusement rather than outrage.
 

I'm not condoning sloppy publishing, but WotC *have* covered themselves by warning folks that individual articles released during the month *may* have errors in them. Hopefully, these errors are then *corrected* when the "complete" version of the magazine is released in PDF form at the end of every month.
 

I'm not condoning sloppy publishing, but WotC *have* covered themselves by warning folks that individual articles released during the month *may* have errors in them. Hopefully, these errors are then *corrected* when the "complete" version of the magazine is released in PDF form at the end of every month.

So keep nitpicking, otherwise they might miss errors. ;)

(There should be a "nitpicking <new article>" thread and a "using <new article>" thread. ;) Except that this would be overkill... )
 


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