As I am sitting here working on my weekly home campaign, and I realize that the core 3.5, and most of the 3.5 expansion books, do not have much in the way of enhancements for amor. I would like to start a discussion about new enhancements for armors.
Here goes my first one:
Featherweight:
Featherweight armor gives the appearance of layered feathers etched into the armor. For weight and movement purposes, featherweight armors are one category lighter than normal. Heavy armors count as medium and so on. Spell failure chances with the featherweight enhancement on them are decreased by 10%, maximum Dexterity bonus is increased by 2, and the armor check penalties are lessened by 3 (to a minimum of 0)
Featherweight armor weighs half as much as the same item made as normal.
Light armor - +2,500 gp
Medium armor - +10,000 gp
Heavy armor - +22,500 gp
Shield - +2,500 gp
Your thoughts or your own Armor Enhancements?
Naloomi
Here goes my first one:
Featherweight:
Featherweight armor gives the appearance of layered feathers etched into the armor. For weight and movement purposes, featherweight armors are one category lighter than normal. Heavy armors count as medium and so on. Spell failure chances with the featherweight enhancement on them are decreased by 10%, maximum Dexterity bonus is increased by 2, and the armor check penalties are lessened by 3 (to a minimum of 0)
Featherweight armor weighs half as much as the same item made as normal.
Light armor - +2,500 gp
Medium armor - +10,000 gp
Heavy armor - +22,500 gp
Shield - +2,500 gp
Your thoughts or your own Armor Enhancements?
Naloomi