Voss said:
Thats designers imposing a *completely* arbitrary personal preference on the audience for no justifiable reason.
It's for no reason
you will accept, which is completely removed from being justifiable. When you claim there is "no justifiable reason" before any official reason has been given, you're just showing that you've made up your mind, regardless of their reasoning.
The game is not improved in any way by the lack of heroic tier rings.
You don't know this. Without actually playing the game, you can't know this. You're going on your 3.X experience which treats rings very differently from 4e (and differently from previous editions, since in 2e and earlier, rings were far more substantial than the "+5 to Jump checks" crap they became in 3e).
And your response to Rechan is assuming an awful lot. If the primary items are built into the math for the game, why would they be any less necessary for NPCs than PCs? Maybe they are, maybe not... but there isn't much reason to assume one way or the other.
This makes it sound like you didn't even bother to read what I said.
(A) NPCs use monster rules.
(B) Monster rules are not balanced to require magic items as part of their statistics.
(C) NPCs, by using monster rules, are not balanced to require magic items as part of their statistics.
So, if A is true, and B is true, then C must be true as well. Arguing otherwise, when A and B have been clearly stated as true, is assuming things, rather than going by what information has already been released.