Yeah, it was mentioned at GenCon that you could have a paladin of Asmodeus.catsclaw227 said:A paladin is not necessarily good anymore.
Yeah, it was mentioned at GenCon that you could have a paladin of Asmodeus.catsclaw227 said:A paladin is not necessarily good anymore.
Yeah, we've known this for a while now. It's one of the reasons I prefer "Herald" to Paladin. The name "Paladin" is fairly strongly associated with law and good (for good reasons). I think a "Herald" is a neutral term that encompasses what the class is about. For instance, if "Herald of Gruumsh" is leading the horde marching on the city, you know you're in for a rough couple days/weeks/months.catsclaw227 said:Drow paladins of Lolth. A paladin is not necessarily good anymore.
well duh!catsclaw227 said:I think an evil Paladin of Lolth sounds like an awesome NPC villian.
"Champion" is also a good opitonIrda Ranger said:Yeah, we've known this for a while now. It's one of the reasons I prefer "Herald" to Paladin. The name "Paladin" is fairly strongly associated with law and good (for good reasons). I think a "Herald" is a neutral term that encompasses what the class is about. For instance, if "Herald of Gruumsh" is leading the horde marching on the city, you know you're in for a rough couple days/weeks/months.
3e's crunch wasn't fluffless. Druids = Celtic culture, monks = oriental flavour, Eurocentric weapons chart, sci-fi spell names such as telekinesis, spell schools, arcane/divine split, Vancian magic, flashbang magic, certain spells assume the existence of the astral and ethereal planes, many monsters from European myth and folklore.Orius said:I prefered 3e's fluffless approach to crunch
Barbarian = a class with the assumed culture of savage or primitive. Sorcerer magic = draconic ancestry.Doug McCrae said:3e's crunch wasn't fluffless. Druids = Celtic culture, monks = oriental flavour, Eurocentric weapons chart, sci-fi spell names such as telekinesis, spell schools, arcane/divine split, Vancian magic, flashbang magic, certain spells assume the existence of the astral and ethereal planes, many monsters from European myth and folklore.
Surely that means that there will be two more elfkin, waiting in the weeds - one for Strength, and one for Constitution.Plane Sailing said:From the article it seems that
Elves +2 Dex, +2 Wis (as we know)
Eladrin +2 Dex, +2 Int
Drow +2 Dex, +2 Cha (from the comments about their "presence")
Simia Saturnalia said:Except that D&D has often supported many many homebrews that look like Greyhawk , perhaps one of the reasons why it's the biggest RPG. That's where the complaint is, DMs want to use their own worlds that look like Greyhawk , not WotC's world, and now they have to house-rule extensively instead of the non-Greyhawk DMs.
All bolded text added by myself, but I believe that's a little closer to accurate.