Greenfield
Adventurer
I'm not sure anyone cares, but we've officially finished our "Curse of Darkness" campaign and begun a new one, "After the Dark Age".
It's set in the same Grecco/Roman campaign world, a generation later.
The sun shines now, at least some of the time, though the aftereffects of the Curse are still with us.
One such after effect is a version of the Black Plague that rolls through every 10 years like clockwork. And it's resistant to curative magicks.
I'm not sure what "resistant" means in this case, since someone else came up with the campaign theme and is running the introductory adventure. It's possible that Remove Disease and Heal simply won't affect it. It's also possible that they work, but only some of the time. Another possibility would be that they help alleviate the illness but don't remove it entirely.
Our job, apparently, is to find out who/what is responsible for this new problem.
I may or may not post stories on the Story Hour forum, we'll see how it goes.
It's set in the same Grecco/Roman campaign world, a generation later.
The sun shines now, at least some of the time, though the aftereffects of the Curse are still with us.
One such after effect is a version of the Black Plague that rolls through every 10 years like clockwork. And it's resistant to curative magicks.
I'm not sure what "resistant" means in this case, since someone else came up with the campaign theme and is running the introductory adventure. It's possible that Remove Disease and Heal simply won't affect it. It's also possible that they work, but only some of the time. Another possibility would be that they help alleviate the illness but don't remove it entirely.
Our job, apparently, is to find out who/what is responsible for this new problem.
I may or may not post stories on the Story Hour forum, we'll see how it goes.
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