New class preference--Am I alone on this?

I've realized something over the past year or so.

All things being equal, I'd much rather see a new full class (that is, 20 levels, no prerequisites) than a new prestige class.

Obviously, this doesn't work all the time. Many concepts are too specific to be 20-level classes, and of course those are best served by PrCs. But with any concept that can reasonably function as a full class, I'd prefer it to be one. For instance, I'd rather the blackguard be a full class, like the paladin. I'd rather the assassin be a full class, like the rogue. (Yes, I know they're almost the same thing. Nevertheless...) Assuming a viable concept and equal quality across the board, I prefer articles in Dragon, and new features in 3rd party products, that present full classes. I prefer writing full classes. I liked the articles back in Dragon 310-312 that presented new variants on the standard classes, but did so with all 20 levels. (Leaving aside, for a moment, the fact that I wrote one of them. ;))

I'm just wondering how severely I'm in the minority on this.
 

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In a generic product? I'm abivalent... I couldn't care one way or the other (as I would likely ignore both).

In a product for a published setting (say, FR)? No way - I'd rather see a prestige class.
 

I like new core classes, if well thought out.

I like the Hexblade, Favored Soul, Warlock, and Scout.

Others are "eh". I'd like to see a Blackguard core class. :)
 

I do also like 'full' classes over prestige classes. The Blackguard is a good one, I also think that an archer base class is cool.
In my opinion prestige classes do not fit when someone wants to play some character that is not fully covered by a base class but only by a prestige class.
Let's say a character can not hit the prerequisites for a prestige class until level 8, than that character can not be what the player wants it to be for a very long time. (assuming you start at level 1) I know certain abilities things take training, but you can grant minor powers to the low levels of an alternate base class. (As with every base class).
 

I'd rather see the Paladin etc. as prestige classes (if at all). So no. But then, I basically want 4 core classes, lots of feats, and then let players pick their special abilities through those.

Rav
 


Uh no. I would prefer the PrCs: I like the idea that charecters become more specialised through time, and I think a lot of fantasy archtypes are of the "prestigious" sort.

But core classes should be more flexible, making a good number of new base and prestige classes (more) reduntant
 

I perfer Prestige classes, but I will agree that some of them like the Assassin and Blackguard really can be core classes.
 

I'm on the "base classes over prestige classes" bandwagon, myself-- except that I like tranformational classes to be prestige.

However, I don't agree about the Assassin-- it shouldn't be either. Rogue covers it entirely.
 

Both have their place. Broader archetypes work better as base classes. Narrower or refined archetypes work better as PrCs. Paladins are one base class that is pretty much a poster child for PrCs. In truth, Monks should be a PrC, too, with a base class that allows for lighter armed/armored fighters than the Fighter class allows, including a monk.

I know that there is at least one PrC from CW(?) that I felt should be a base class.

Truthfully, I'm getting tired of both base classes and PrCs. I've pondered what you're pondering, and realized that the only reason base classes looked better was because I hadn't seen 15 new ones every couple of months for the last 4 or so years.
 

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