deleteme123456
Explorer
From the 7/15 update of the core books: http://www.wizards.com/default.asp?x=dnd/updates
A level 1 "Hard" DC is now 15 and with the footnotes removed, that means a skill check is the same DC. In my play session through Kobold Hall, a halfling rogue wanted to "wall-jump" between the wall of a dungeon and the wall of a ledge, in the corner to get up without having to use athletics, a bad skill for him. I said OK, hard DC for Acrobatics at level 1 is 20 + 5 for skill check (DMG 42). He actually passed his check by rolling very high.
In the new model, he only needs to roll a 4 (4 DEX 5 TRAINED 2 RACIAL). That means only a 15% chance of a failure. That seems... wrong. Very wrong. Something that's really hard to do should be... oh, I don't know.... HARD to do? I suppose the argument is that a halfling rogue is just REALLY good at acrobatics? At level 2 he'll only need at 3. At level 4 it goes up to 4 and back to 3 at level 6. At level 7 it's 5 and then 3 at level 8 assuming he's increased Dex twice by now. This probably holds through the rest of the levels... if the rogue took a skill focus in Acrobatics, he's almost guaranteed sucess except on a 1 (and sometimes not even then) for a lot of the levels. On moderate or easy he might as well not roll (unless DM rules 1 = autofail).
Even a character without a racial is at 6+, a character with a 14 instead of an 18 is 8+, and an untrained character at 14 actually only needs a 13, which is quite within the realm of possibilities.
Anyone else think this is just wrong?
A level 1 "Hard" DC is now 15 and with the footnotes removed, that means a skill check is the same DC. In my play session through Kobold Hall, a halfling rogue wanted to "wall-jump" between the wall of a dungeon and the wall of a ledge, in the corner to get up without having to use athletics, a bad skill for him. I said OK, hard DC for Acrobatics at level 1 is 20 + 5 for skill check (DMG 42). He actually passed his check by rolling very high.
In the new model, he only needs to roll a 4 (4 DEX 5 TRAINED 2 RACIAL). That means only a 15% chance of a failure. That seems... wrong. Very wrong. Something that's really hard to do should be... oh, I don't know.... HARD to do? I suppose the argument is that a halfling rogue is just REALLY good at acrobatics? At level 2 he'll only need at 3. At level 4 it goes up to 4 and back to 3 at level 6. At level 7 it's 5 and then 3 at level 8 assuming he's increased Dex twice by now. This probably holds through the rest of the levels... if the rogue took a skill focus in Acrobatics, he's almost guaranteed sucess except on a 1 (and sometimes not even then) for a lot of the levels. On moderate or easy he might as well not roll (unless DM rules 1 = autofail).
Even a character without a racial is at 6+, a character with a 14 instead of an 18 is 8+, and an untrained character at 14 actually only needs a 13, which is quite within the realm of possibilities.
Anyone else think this is just wrong?